From ZeldaMods (Breath of the Wild)
Revision as of 18:10, 14 October 2018 by imported>Leoetlino
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MotorcycleRoot| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| InWaterRateForDisappear |
Float |
|
|
| DistanceToPlayerForDisappear |
Float |
|
|
| CloseSaddleFramesSincePut |
Float |
|
|
| FinishCookFramesSincePut |
Float |
|
|
| AdditionalFramesForFairy |
Float |
|
|
| NoiseEnergyEmpty |
Float |
|
|
| NoiseNotRidden |
Float |
|
|
| NoiseThrottleClose |
Float |
|
|
| NoiseThrottleOpen |
Float |
|
|
| ForestFogRatioForDisappear |
Float |
|
|
Children
| Name |
Description
|
| NPC騎乗 |
|
| プレイヤー騎乗 |
|
| 出現 |
|
| 敵騎乗 |
|
| 消失 |
|
| 転倒 |
|
| 騎乗無し |
|
Derived definitions
Root (GameROMMotorcycle)
| Name |
Value
|
| InWaterRateForDisappear |
0.63
|
| DistanceToPlayerForDisappear |
20.0
|
| CloseSaddleFramesSincePut |
59.0
|
| FinishCookFramesSincePut |
63.0
|
| AdditionalFramesForFairy |
25.0
|
| NoiseEnergyEmpty |
0.0
|
| NoiseNotRidden |
1.0
|
| NoiseThrottleClose |
2.0
|
| NoiseThrottleOpen |
2.0
|
| ForestFogRatioForDisappear |
0.2
|