AIDef:AI/MasterSwordBase100EnemyRoot

From ZeldaMods (Breath of the Wild)
Revision as of 18:10, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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MasterSwordBase100EnemyRoot
AI definition
Type AI

StaticInstParams

Name Type Default value Description
KillAttentionWaitFrame Float


Children

Name Description
アテンションなし待機
待機
起動

Derived definitions

通常 (MasterSwordBase100Enemy, BaseAI)

Name Value
KillAttentionWaitFrame 90.0