From ZeldaMods (Breath of the Wild)
Revision as of 18:09, 14 October 2018 by imported>Leoetlino
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LandingChemicalBallAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
ExpandActorName |
String |
|
|
Scale |
Float |
|
|
AttackPower |
Int |
|
|
AttackIntensity |
Int |
|
|
IsUseAtCollision |
Bool |
|
|
AttackType |
Int |
|
|
CutGrassType |
Int |
|
|
CheckColConInfo |
Bool |
|
|
Children
Derived definitions
通常 (Lizalfos_IceBall, BaseAI)
Name |
Value
|
ExpandActorName |
ExpandIceField
|
Scale |
3.0
|
AttackPower |
0
|
AttackIntensity |
0
|
IsUseAtCollision |
False
|
AttackType |
3
|
CutGrassType |
1
|
CheckColConInfo |
False
|
通常 (WeatherIceBall, BaseAI)
Name |
Value
|
ExpandActorName |
ExpandIceField
|
Scale |
2.0
|
AttackPower |
4
|
AttackIntensity |
0
|
IsUseAtCollision |
True
|
AttackType |
3
|
CutGrassType |
1
|
CheckColConInfo |
True
|