AIDef:AI/HorseRideChaseBattleMove

From ZeldaMods (Breath of the Wild)
Revision as of 18:09, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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HorseRideChaseBattleMove
AI definition
Type AI

StaticInstParams

Name Type Default value Description
SlowDownDist Float
SpeedUpDist Float
BaseDist Float
OutDist Float


Children

Name Description
ギア指令
待機
追跡指令

Derived definitions

戦闘準備 (Stal_Bokoblin_Junior_Body, 騎乗弓対騎兵戦闘)

Name Value
SlowDownDist -5.0
SpeedUpDist 0.0
BaseDist 20.0
OutDist 200.0

戦闘準備 (Stal_Bokoblin_Junior_Body, 騎乗近接武器対騎兵)

Name Value
SlowDownDist -5.0
SpeedUpDist 0.0
BaseDist 5.0
OutDist 100.0

戦闘準備 (Bokoblin_Red, 騎乗弓対騎兵戦闘)

Name Value
SlowDownDist -5.0
SpeedUpDist 0.0
BaseDist 20.0
OutDist 200.0

戦闘準備 (Bokoblin_Red, 騎乗近接武器対騎兵)

Name Value
SlowDownDist -5.0
SpeedUpDist 0.0
BaseDist 5.0
OutDist 100.0

戦闘準備 (Bokoblin_Senior, 騎乗弓対騎兵戦闘)

Name Value
SlowDownDist -5.0
SpeedUpDist 0.0
BaseDist 20.0
OutDist 200.0

戦闘準備 (Bokoblin_Senior, 騎乗近接武器対騎兵)

Name Value
SlowDownDist -5.0
SpeedUpDist 0.0
BaseDist 5.0
OutDist 100.0

戦闘準備 (Bokoblin_Rapid, 騎乗弓対騎兵戦闘)

Name Value
SlowDownDist -5.0
SpeedUpDist 0.0
BaseDist 20.0
OutDist 200.0

戦闘準備 (Bokoblin_Rapid, 騎乗近接武器対騎兵)

Name Value
SlowDownDist -5.0
SpeedUpDist 0.0
BaseDist 5.0
OutDist 100.0