From ZeldaMods (Breath of the Wild)
Revision as of 18:09, 14 October 2018 by imported>Leoetlino
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GroundAngleSelect| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| IsCheckEveryFrame |
Bool |
|
|
| SlopeAngle |
Float |
|
|
| IsCheckActorMtx |
Bool |
|
|
Children
Derived definitions
威嚇 (Lynel_Senior, 遠隔武器)
| Name |
Value
|
| IsCheckEveryFrame |
False
|
| SlopeAngle |
0.523599
|
| IsCheckActorMtx |
True
|
威嚇 (Lynel_Senior, 近接装備)
| Name |
Value
|
| IsCheckEveryFrame |
False
|
| SlopeAngle |
0.523599
|
| IsCheckActorMtx |
True
|
威嚇 (Lynel_Middle, 遠隔武器)
| Name |
Value
|
| IsCheckEveryFrame |
False
|
| SlopeAngle |
0.523599
|
| IsCheckActorMtx |
True
|
威嚇 (Lynel_Middle, 近接装備)
| Name |
Value
|
| IsCheckEveryFrame |
False
|
| SlopeAngle |
0.523599
|
| IsCheckActorMtx |
True
|
威嚇 (Lynel, 遠隔武器)
| Name |
Value
|
| IsCheckEveryFrame |
False
|
| SlopeAngle |
0.523599
|
| IsCheckActorMtx |
True
|
威嚇 (Lynel, 近接装備)
| Name |
Value
|
| IsCheckEveryFrame |
False
|
| SlopeAngle |
0.523599
|
| IsCheckActorMtx |
True
|