AIDef:AI/EquipConditionSelect

From ZeldaMods (Breath of the Wild)
Revision as of 18:08, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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EquipConditionSelect
AI definition
Type AI

StaticInstParams

Name Type Default value Description
WeaponIdx Int


Children

Name Description
炎上
通常

Derived definitions

通常 (Stal_Bokoblin_Junior_Body, Root)

Name Value
WeaponIdx 1

通常 (Lizalfos, 通常_1)

Name Value
WeaponIdx 1

通常 (Bokoblin_Red, Root)

Name Value
WeaponIdx 1

通常 (Lizalfos_Fire, 通常_1)

Name Value
WeaponIdx 1

通常 (Bokoblin_Senior, Root)

Name Value
WeaponIdx 1

通常 (Bokoblin_Rapid, Root)

Name Value
WeaponIdx 1

通常 (Lizalfos_Electric, 通常_1)

Name Value
WeaponIdx 1

通常 (Moriblin_Senior, Root)

Name Value
WeaponIdx 1

通常 (Lizalfos_Bone, 通常_1)

Name Value
WeaponIdx 1

通常 (Moriblin_Blue, Root)

Name Value
WeaponIdx 1

通常 (Stal_Moriblin_Bone, Root)

Name Value
WeaponIdx 1

通常 (Lizalfos_Senior, 通常_1)

Name Value
WeaponIdx 1

通常 (Lizalfos_Middle, 通常_1)

Name Value
WeaponIdx 1

通常 (Lizalfos_Ice, 通常_1)

Name Value
WeaponIdx 1