AIDef:AI/EnemyTimelineAI

From ZeldaMods (Breath of the Wild)
Revision as of 18:08, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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EnemyTimelineAI
AI definition
Type AI

StaticInstParams

Name Type Default value Description
IntervalToCheckSchedule Int


DynamicInstParams

Name Type Default value Description
CentralPos Vec3


Children

Name Description
Idle
Sleep
Wander

Derived definitions

一般 (Lizalfos, 待機)

Name Value
IntervalToCheckSchedule 1

帰還 (Bokoblin_Red, 一般)

Name Value
IntervalToCheckSchedule 1

一般 (Lizalfos_Fire, 待機)

Name Value
IntervalToCheckSchedule 1

帰還 (Bokoblin_Senior, 一般)

Name Value
IntervalToCheckSchedule 1

帰還 (Bokoblin_Rapid, 一般)

Name Value
IntervalToCheckSchedule 1

一般 (Lizalfos_Electric, 待機)

Name Value
IntervalToCheckSchedule 1

帰還 (Moriblin_Senior, 一般)

Name Value
IntervalToCheckSchedule 1

帰還 (Moriblin_Blue, 一般)

Name Value
IntervalToCheckSchedule 1

一般 (Lizalfos_Senior, 待機)

Name Value
IntervalToCheckSchedule 1

一般 (Lizalfos_Middle, 待機)

Name Value
IntervalToCheckSchedule 1

一般 (Lizalfos_Ice, 待機)

Name Value
IntervalToCheckSchedule 1