From ZeldaMods (Breath of the Wild)
Revision as of 18:08, 14 October 2018 by imported>Leoetlino
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EnemyTargetInAreaSelectAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
LengthXZ |
Float |
|
|
LengthMaxY |
Float |
|
|
LengthMinY |
Float |
|
|
CentOffset |
Vec3 |
|
|
Option |
Int |
|
|
Children
Name |
Description
|
エリア内 |
|
エリア外 |
|
Derived definitions
後攻撃 (Sandworm, ふっとび復帰)
Name |
Value
|
LengthXZ |
15.0
|
LengthMaxY |
20.0
|
LengthMinY |
-10.0
|
CentOffset |
Vec3(x=0.0, y=0.0, z=-11.0)
|
Option |
0
|
後行動 (Sandworm, 痺れ復帰)
Name |
Value
|
LengthXZ |
15.0
|
LengthMaxY |
20.0
|
LengthMinY |
-10.0
|
CentOffset |
Vec3(x=0.0, y=0.0, z=-11.0)
|
Option |
0
|
後攻撃 (Enemy_SandwormR, ふっとび復帰)
Name |
Value
|
LengthXZ |
15.0
|
LengthMaxY |
20.0
|
LengthMinY |
-10.0
|
CentOffset |
Vec3(x=0.0, y=0.0, z=-11.0)
|
Option |
0
|
後行動 (Enemy_SandwormR, 痺れ復帰)
Name |
Value
|
LengthXZ |
15.0
|
LengthMaxY |
20.0
|
LengthMinY |
-10.0
|
CentOffset |
Vec3(x=0.0, y=0.0, z=-11.0)
|
Option |
0
|