AIDef:AI/EnemyRoam

From ZeldaMods (Breath of the Wild)
Revision as of 18:08, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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EnemyRoam
AI definition
Type AI

StaticInstParams

Name Type Default value Description
TerritoryRadius Float
TerritoryRadiusRnd Float
SearchPer Int
MinMoveDist Float


DynamicInstParams

Name Type Default value Description
CentralPos Vec3


Children

Name Description
徘徊待機
徘徊探索
徘徊歩行

Derived definitions

ハンター (Chuchu, 通常湧き)

Name Value
TerritoryRadius 3.0
TerritoryRadiusRnd 1.0
SearchPer 30
MinMoveDist 0.0

一般 (Chuchu, 通常湧き)

Name Value
TerritoryRadius 3.0
TerritoryRadiusRnd 1.0
SearchPer 30
MinMoveDist 0.0

ハンター (Chuchu_Middle, 通常湧き)

Name Value
TerritoryRadius 3.0
TerritoryRadiusRnd 1.0
SearchPer 30
MinMoveDist 0.0

一般 (Chuchu_Middle, 通常湧き)

Name Value
TerritoryRadius 3.0
TerritoryRadiusRnd 1.0
SearchPer 30
MinMoveDist 0.0

ハンター (Chuchu_Senior, 通常湧き)

Name Value
TerritoryRadius 3.0
TerritoryRadiusRnd 1.0
SearchPer 30
MinMoveDist 0.0

一般 (Chuchu_Senior, 通常湧き)

Name Value
TerritoryRadius 3.0
TerritoryRadiusRnd 1.0
SearchPer 30
MinMoveDist 0.0