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Revision as of 18:08, 14 October 2018 by imported>Leoetlino
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EnemyPursuingArrowBattleAI definition |
---|
Type |
AI |
---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Children
- 4 Derived definitions
- 4.1 ナビメッシュ無し (Lizalfos, 遠隔武器)
- 4.2 威嚇 (Lizalfos, 遠距離威嚇)
- 4.3 戦闘 (Lizalfos, 遠隔武器)
- 4.4 ナビメッシュ無し (Lizalfos_Fire, 遠隔武器)
- 4.5 威嚇 (Lizalfos_Fire, 遠距離威嚇)
- 4.6 戦闘 (Lizalfos_Fire, 遠隔武器)
- 4.7 ナビメッシュ無し (Lizalfos_Electric, 遠隔武器)
- 4.8 威嚇 (Lizalfos_Electric, 遠距離威嚇)
- 4.9 戦闘 (Lizalfos_Electric, 遠隔武器)
- 4.10 戦闘 (Moriblin_Senior, 戦闘_3)
- 4.11 ナビメッシュ無し (Lizalfos_Bone, 遠隔武器)
- 4.12 威嚇 (Lizalfos_Bone, 遠距離威嚇)
- 4.13 戦闘 (Lizalfos_Bone, 遠隔武器)
- 4.14 戦闘 (Moriblin_Blue, 戦闘_3)
- 4.15 戦闘 (Stal_Moriblin_Bone, 戦闘_3)
- 4.16 ナビメッシュ無し (Lizalfos_Senior, 遠隔武器)
- 4.17 威嚇 (Lizalfos_Senior, 遠距離威嚇)
- 4.18 戦闘 (Lizalfos_Senior, 遠隔武器)
- 4.19 ナビメッシュ無し (Lizalfos_Middle, 遠隔武器)
- 4.20 威嚇 (Lizalfos_Middle, 遠距離威嚇)
- 4.21 戦闘 (Lizalfos_Middle, 遠隔武器)
- 4.22 ナビメッシュ無し (Lizalfos_Ice, 遠隔武器)
- 4.23 威嚇 (Lizalfos_Ice, 遠距離威嚇)
- 4.24 戦闘 (Lizalfos_Ice, 遠隔武器)
StaticInstParams
Name |
Type |
Default value |
Description
|
PursuingAttackInterval |
Int |
|
|
PursuingAttackIntervalRand |
Int |
|
|
PursuingAttackStartAng |
Float |
|
|
PursuingAttackStartDist |
Float |
|
|
HoldInterval |
Int |
|
|
HoldIntervalLast |
Int |
|
|
HoldIntervalRand |
Int |
|
|
LeaveStartDist |
Float |
|
|
LeaveEndDist |
Float |
|
|
LeaveTime |
Int |
|
|
LeaveWaitTime |
Int |
|
|
BaseDist |
Float |
|
|
OutDist |
Float |
|
|
OutDistVMin |
Float |
|
|
OutDistVMax |
Float |
|
|
WeaponIdx |
Int |
|
|
BlindlyAttackMinNum |
Int |
|
|
BlindlyAttackMaxNum |
Int |
|
|
ShootDistRatio |
Float |
|
|
IsEndAfterAttack |
Bool |
|
|
IsUpdateNoticeState |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Children
Name |
Description
|
弓構え |
|
待機 |
|
追撃ち |
|
離脱 |
|
Derived definitions
ナビメッシュ無し (Lizalfos, 遠隔武器)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
0.261799
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
30
|
BaseDist |
10.0
|
OutDist |
10.0
|
OutDistVMin |
-20.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
1
|
BlindlyAttackMaxNum |
2
|
ShootDistRatio |
3.0
|
IsEndAfterAttack |
True
|
IsUpdateNoticeState |
True
|
威嚇 (Lizalfos, 遠距離威嚇)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
0.261799
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
30
|
BaseDist |
10.0
|
OutDist |
10.0
|
OutDistVMin |
-20.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
1
|
BlindlyAttackMaxNum |
2
|
ShootDistRatio |
3.0
|
IsEndAfterAttack |
True
|
IsUpdateNoticeState |
True
|
戦闘 (Lizalfos, 遠隔武器)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
0.261799
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
30
|
BaseDist |
10.0
|
OutDist |
10.0
|
OutDistVMin |
-40.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
1
|
BlindlyAttackMaxNum |
2
|
ShootDistRatio |
3.0
|
IsEndAfterAttack |
False
|
IsUpdateNoticeState |
True
|
ナビメッシュ無し (Lizalfos_Fire, 遠隔武器)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
0.261799
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
30
|
BaseDist |
10.0
|
OutDist |
10.0
|
OutDistVMin |
-20.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
1
|
BlindlyAttackMaxNum |
2
|
ShootDistRatio |
3.0
|
IsEndAfterAttack |
True
|
IsUpdateNoticeState |
True
|
威嚇 (Lizalfos_Fire, 遠距離威嚇)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
0.261799
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
30
|
BaseDist |
10.0
|
OutDist |
10.0
|
OutDistVMin |
-20.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
1
|
BlindlyAttackMaxNum |
2
|
ShootDistRatio |
3.0
|
IsEndAfterAttack |
True
|
IsUpdateNoticeState |
True
|
戦闘 (Lizalfos_Fire, 遠隔武器)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
0.261799
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
30
|
BaseDist |
10.0
|
OutDist |
10.0
|
OutDistVMin |
-40.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
1
|
BlindlyAttackMaxNum |
2
|
ShootDistRatio |
3.0
|
IsEndAfterAttack |
False
|
IsUpdateNoticeState |
True
|
ナビメッシュ無し (Lizalfos_Electric, 遠隔武器)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
0.261799
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
30
|
BaseDist |
10.0
|
OutDist |
10.0
|
OutDistVMin |
-20.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
1
|
BlindlyAttackMaxNum |
2
|
ShootDistRatio |
3.0
|
IsEndAfterAttack |
True
|
IsUpdateNoticeState |
True
|
威嚇 (Lizalfos_Electric, 遠距離威嚇)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
0.261799
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
30
|
BaseDist |
10.0
|
OutDist |
10.0
|
OutDistVMin |
-20.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
1
|
BlindlyAttackMaxNum |
2
|
ShootDistRatio |
3.0
|
IsEndAfterAttack |
True
|
IsUpdateNoticeState |
True
|
戦闘 (Lizalfos_Electric, 遠隔武器)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
0.261799
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
30
|
BaseDist |
10.0
|
OutDist |
10.0
|
OutDistVMin |
-40.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
1
|
BlindlyAttackMaxNum |
2
|
ShootDistRatio |
3.0
|
IsEndAfterAttack |
False
|
IsUpdateNoticeState |
True
|
戦闘 (Moriblin_Senior, 戦闘_3)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
1.74533
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
5
|
BaseDist |
3.5
|
OutDist |
1.8
|
OutDistVMin |
-40.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
3
|
BlindlyAttackMaxNum |
5
|
ShootDistRatio |
2.8
|
IsEndAfterAttack |
False
|
IsUpdateNoticeState |
True
|
ナビメッシュ無し (Lizalfos_Bone, 遠隔武器)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
0.261799
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
30
|
BaseDist |
10.0
|
OutDist |
10.0
|
OutDistVMin |
-20.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
1
|
BlindlyAttackMaxNum |
2
|
ShootDistRatio |
3.0
|
IsEndAfterAttack |
True
|
IsUpdateNoticeState |
True
|
威嚇 (Lizalfos_Bone, 遠距離威嚇)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
0.261799
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
30
|
BaseDist |
10.0
|
OutDist |
10.0
|
OutDistVMin |
-20.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
1
|
BlindlyAttackMaxNum |
2
|
ShootDistRatio |
3.0
|
IsEndAfterAttack |
True
|
IsUpdateNoticeState |
True
|
戦闘 (Lizalfos_Bone, 遠隔武器)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
0.261799
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
30
|
BaseDist |
10.0
|
OutDist |
10.0
|
OutDistVMin |
-40.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
1
|
BlindlyAttackMaxNum |
2
|
ShootDistRatio |
3.0
|
IsEndAfterAttack |
False
|
IsUpdateNoticeState |
True
|
戦闘 (Moriblin_Blue, 戦闘_3)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
1.74533
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
5
|
BaseDist |
3.5
|
OutDist |
1.8
|
OutDistVMin |
-40.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
3
|
BlindlyAttackMaxNum |
5
|
ShootDistRatio |
2.8
|
IsEndAfterAttack |
False
|
IsUpdateNoticeState |
True
|
戦闘 (Stal_Moriblin_Bone, 戦闘_3)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
1.74533
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
5
|
BaseDist |
3.5
|
OutDist |
1.8
|
OutDistVMin |
-40.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
3
|
BlindlyAttackMaxNum |
5
|
ShootDistRatio |
2.8
|
IsEndAfterAttack |
False
|
IsUpdateNoticeState |
True
|
ナビメッシュ無し (Lizalfos_Senior, 遠隔武器)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
0.261799
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
30
|
BaseDist |
10.0
|
OutDist |
10.0
|
OutDistVMin |
-20.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
1
|
BlindlyAttackMaxNum |
2
|
ShootDistRatio |
3.0
|
IsEndAfterAttack |
True
|
IsUpdateNoticeState |
True
|
威嚇 (Lizalfos_Senior, 遠距離威嚇)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
0.261799
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
30
|
BaseDist |
10.0
|
OutDist |
10.0
|
OutDistVMin |
-20.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
1
|
BlindlyAttackMaxNum |
2
|
ShootDistRatio |
3.0
|
IsEndAfterAttack |
True
|
IsUpdateNoticeState |
True
|
戦闘 (Lizalfos_Senior, 遠隔武器)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
0.261799
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
30
|
BaseDist |
10.0
|
OutDist |
10.0
|
OutDistVMin |
-40.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
1
|
BlindlyAttackMaxNum |
2
|
ShootDistRatio |
3.0
|
IsEndAfterAttack |
False
|
IsUpdateNoticeState |
True
|
ナビメッシュ無し (Lizalfos_Middle, 遠隔武器)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
0.261799
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
30
|
BaseDist |
10.0
|
OutDist |
10.0
|
OutDistVMin |
-20.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
1
|
BlindlyAttackMaxNum |
2
|
ShootDistRatio |
3.0
|
IsEndAfterAttack |
True
|
IsUpdateNoticeState |
True
|
威嚇 (Lizalfos_Middle, 遠距離威嚇)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
0.261799
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
30
|
BaseDist |
10.0
|
OutDist |
10.0
|
OutDistVMin |
-20.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
1
|
BlindlyAttackMaxNum |
2
|
ShootDistRatio |
3.0
|
IsEndAfterAttack |
True
|
IsUpdateNoticeState |
True
|
戦闘 (Lizalfos_Middle, 遠隔武器)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
0.261799
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
30
|
BaseDist |
10.0
|
OutDist |
10.0
|
OutDistVMin |
-40.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
1
|
BlindlyAttackMaxNum |
2
|
ShootDistRatio |
3.0
|
IsEndAfterAttack |
False
|
IsUpdateNoticeState |
True
|
ナビメッシュ無し (Lizalfos_Ice, 遠隔武器)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
0.261799
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
30
|
BaseDist |
10.0
|
OutDist |
10.0
|
OutDistVMin |
-20.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
1
|
BlindlyAttackMaxNum |
2
|
ShootDistRatio |
3.0
|
IsEndAfterAttack |
True
|
IsUpdateNoticeState |
True
|
威嚇 (Lizalfos_Ice, 遠距離威嚇)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
0.261799
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
30
|
BaseDist |
10.0
|
OutDist |
10.0
|
OutDistVMin |
-20.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
1
|
BlindlyAttackMaxNum |
2
|
ShootDistRatio |
3.0
|
IsEndAfterAttack |
True
|
IsUpdateNoticeState |
True
|
戦闘 (Lizalfos_Ice, 遠隔武器)
Name |
Value
|
PursuingAttackInterval |
30
|
PursuingAttackIntervalRand |
0
|
PursuingAttackStartAng |
0.261799
|
PursuingAttackStartDist |
50.0
|
HoldInterval |
10
|
HoldIntervalLast |
40
|
HoldIntervalRand |
10
|
LeaveStartDist |
-1.0
|
LeaveEndDist |
10.0
|
LeaveTime |
200
|
LeaveWaitTime |
30
|
BaseDist |
10.0
|
OutDist |
10.0
|
OutDistVMin |
-40.0
|
OutDistVMax |
20.0
|
WeaponIdx |
0
|
BlindlyAttackMinNum |
1
|
BlindlyAttackMaxNum |
2
|
ShootDistRatio |
3.0
|
IsEndAfterAttack |
False
|
IsUpdateNoticeState |
True
|