AIDef:AI/EnemyEscapeMove

From ZeldaMods (Breath of the Wild)
Revision as of 18:08, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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EnemyEscapeMove
AI definition
Type AI

StaticInstParams

Name Type Default value Description
BehindCheckDist Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
ジャンプ
探索逃走
直進逃走
見まわす

Derived definitions

逃走 (Stal_Bokoblin_Junior_Body, 危険回避)

Name Value
BehindCheckDist 10.0

逃走 (Stal_Bokoblin_Junior_Body, 脅威感知)

Name Value
BehindCheckDist 15.0

逃走移動 (Stal_Bokoblin_Junior_Body, 逃走)

Name Value
BehindCheckDist 20.0

離脱 (Stal_Bokoblin_Junior_Body, 弓戦闘)

Name Value
BehindCheckDist 20.0

後行動 (Lizalfos, 脅威感知)

Name Value
BehindCheckDist 15.0

逃走 (Lizalfos, 危険回避)

Name Value
BehindCheckDist 10.0

逃走 (Lizalfos, 逃走)

Name Value
BehindCheckDist 20.0

離脱 (Lizalfos, 弓戦闘)

Name Value
BehindCheckDist 20.0

逃走 (Bokoblin_Red, 危険回避)

Name Value
BehindCheckDist 10.0

逃走 (Bokoblin_Red, 脅威感知)

Name Value
BehindCheckDist 15.0

逃走移動 (Bokoblin_Red, 逃走)

Name Value
BehindCheckDist 20.0

離脱 (Bokoblin_Red, 弓戦闘)

Name Value
BehindCheckDist 20.0

脅威感知 (Chuchu, 通常)

Name Value
BehindCheckDist 20.0

後行動 (Lizalfos_Fire, 脅威感知)

Name Value
BehindCheckDist 15.0

逃走 (Lizalfos_Fire, 危険回避)

Name Value
BehindCheckDist 10.0

逃走 (Lizalfos_Fire, 逃走)

Name Value
BehindCheckDist 20.0

離脱 (Lizalfos_Fire, 弓戦闘)

Name Value
BehindCheckDist 20.0

逃走 (Bokoblin_Senior, 危険回避)

Name Value
BehindCheckDist 10.0

逃走 (Bokoblin_Senior, 脅威感知)

Name Value
BehindCheckDist 15.0

逃走移動 (Bokoblin_Senior, 逃走)

Name Value
BehindCheckDist 20.0

離脱 (Bokoblin_Senior, 弓戦闘)

Name Value
BehindCheckDist 20.0

逃走 (Bokoblin_Rapid, 危険回避)

Name Value
BehindCheckDist 10.0

逃走 (Bokoblin_Rapid, 脅威感知)

Name Value
BehindCheckDist 15.0

逃走移動 (Bokoblin_Rapid, 逃走)

Name Value
BehindCheckDist 20.0

離脱 (Bokoblin_Rapid, 弓戦闘)

Name Value
BehindCheckDist 20.0

後行動 (Lizalfos_Electric, 脅威感知)

Name Value
BehindCheckDist 15.0

逃走 (Lizalfos_Electric, 危険回避)

Name Value
BehindCheckDist 10.0

逃走 (Lizalfos_Electric, 逃走)

Name Value
BehindCheckDist 20.0

離脱 (Lizalfos_Electric, 弓戦闘)

Name Value
BehindCheckDist 20.0

逃走 (Moriblin_Senior, 脅威感知)

Name Value
BehindCheckDist 15.0

後行動 (Lizalfos_Bone, 脅威感知)

Name Value
BehindCheckDist 15.0

逃走 (Lizalfos_Bone, 危険回避)

Name Value
BehindCheckDist 10.0

逃走 (Lizalfos_Bone, 逃走)

Name Value
BehindCheckDist 20.0

離脱 (Lizalfos_Bone, 弓戦闘)

Name Value
BehindCheckDist 20.0

逃走 (Moriblin_Blue, 脅威感知)

Name Value
BehindCheckDist 15.0

脅威感知 (Chuchu_Middle, 通常)

Name Value
BehindCheckDist 20.0

逃走 (Stal_Moriblin_Bone, 脅威感知)

Name Value
BehindCheckDist 15.0

脅威感知 (Chuchu_Senior, 通常)

Name Value
BehindCheckDist 20.0

後行動 (Lizalfos_Senior, 脅威感知)

Name Value
BehindCheckDist 15.0

逃走 (Lizalfos_Senior, 危険回避)

Name Value
BehindCheckDist 10.0

逃走 (Lizalfos_Senior, 逃走)

Name Value
BehindCheckDist 20.0

離脱 (Lizalfos_Senior, 弓戦闘)

Name Value
BehindCheckDist 20.0

後行動 (Lizalfos_Middle, 脅威感知)

Name Value
BehindCheckDist 15.0

逃走 (Lizalfos_Middle, 危険回避)

Name Value
BehindCheckDist 10.0

逃走 (Lizalfos_Middle, 逃走)

Name Value
BehindCheckDist 20.0

離脱 (Lizalfos_Middle, 弓戦闘)

Name Value
BehindCheckDist 20.0

後行動 (Lizalfos_Ice, 脅威感知)

Name Value
BehindCheckDist 15.0

逃走 (Lizalfos_Ice, 危険回避)

Name Value
BehindCheckDist 10.0

逃走 (Lizalfos_Ice, 逃走)

Name Value
BehindCheckDist 20.0

離脱 (Lizalfos_Ice, 弓戦闘)

Name Value
BehindCheckDist 20.0