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Revision as of 18:07, 14 October 2018 by imported>Leoetlino
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ChildDeviceReflectArrow| AI definition |
|---|
| Type |
AI |
|---|
MapUnitInstParams
| Name |
Type |
Default value |
Description
|
| AtMinDamage |
Int |
1 |
|
| AttackPower |
Int |
0 |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ReflectCountMax |
Int |
|
|
| ReflectAimSpeed |
Float |
|
|
| ReflectAccel |
Float |
|
|
| Accel |
Float |
|
|
| AimSpeed |
Float |
|
|
| FallAccel |
Float |
|
|
| FallAimSpeed |
Float |
|
|
| Gravity |
Float |
|
|
| AtRange |
Float |
|
|
| AtImpulse |
Float |
|
|
| AtImpact |
Float |
|
|
| CanReflect |
Bool |
|
|
| IsReflectToParent |
Bool |
|
|
| ReflectOffset |
Vec3 |
|
|
| RotOffset |
Vec3 |
|
|
| IsDelete |
Bool |
|
|
| AtAttr |
Int |
|
|
| IsBreakIceBlock |
Bool |
|
|
| StickTime |
Int |
|
|
| IsAtHitPlayerIgnore |
Bool |
|
|
| ReflectDamageRate |
Float |
|
|
| TransOffset |
Vec3 |
|
|
| BindNodeName |
String |
|
|
| IsDeleteAtHit |
Bool |
|
|
| CallHitSEKey |
String |
|
|
Children
| Name |
Description
|
| 刺さる |
|
| 所持 |
|
| 爆発 |
|
| 発射 |
|
Derived definitions
Root (SiteBossArrowRain)
| Name |
Value
|
| ReflectCountMax |
99
|
| ReflectAimSpeed |
2.0
|
| ReflectAccel |
1.1
|
| Accel |
1.07
|
| AimSpeed |
0.8
|
| FallAccel |
0.0
|
| FallAimSpeed |
0.0
|
| Gravity |
0.0
|
| AtRange |
150.0
|
| AtImpulse |
0.0
|
| AtImpact |
0.0
|
| CanReflect |
False
|
| IsReflectToParent |
False
|
| ReflectOffset |
Vec3(x=0.0, y=5.0, z=0.0)
|
| RotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| IsDelete |
False
|
| AtAttr |
2
|
| IsBreakIceBlock |
False
|
| StickTime |
5
|
| IsAtHitPlayerIgnore |
False
|
| ReflectDamageRate |
2.0
|
| TransOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| BindNodeName |
Muzzle_A
|
| IsDeleteAtHit |
True
|
| CallHitSEKey |
Hit
|
Root (SiteBossReflectArrow)
| Name |
Value
|
| ReflectCountMax |
3
|
| ReflectAimSpeed |
2.0
|
| ReflectAccel |
1.1
|
| Accel |
1.07
|
| AimSpeed |
0.9
|
| FallAccel |
0.0
|
| FallAimSpeed |
0.0
|
| Gravity |
0.0
|
| AtRange |
80.0
|
| AtImpulse |
0.0
|
| AtImpact |
0.0
|
| CanReflect |
True
|
| IsReflectToParent |
True
|
| ReflectOffset |
Vec3(x=0.0, y=5.0, z=0.0)
|
| RotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| IsDelete |
False
|
| AtAttr |
2
|
| IsBreakIceBlock |
False
|
| StickTime |
0
|
| IsAtHitPlayerIgnore |
False
|
| ReflectDamageRate |
2.0
|
| TransOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| BindNodeName |
Muzzle_A
|
| IsDeleteAtHit |
True
|
| CallHitSEKey |
Hit
|