AIDef:AI/AttackGraveChase

From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
AttackGraveChase
AI definition
Type AI

StaticInstParams

Name Type Default value Description
EndHeight Float
EndNear Float
ActionTime Int
NearTime Int


DynamicInstParams

Name Type Default value Description
TargetActor Actor


Children

Name Description
接近後
行動

Derived definitions

先行動 (AttackGrave, Root)

Name Value
EndHeight 2.0
EndNear 4.0
ActionTime 360
NearTime 105