From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation
Jump to search
ArrowAI definition |
---|
Type |
AI |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
GroundHitTime |
Float |
|
|
StickTime |
Float |
|
|
KillFireTime |
Int |
|
|
Children
Name |
Description
|
ホーミング |
|
上空撃ち |
|
刺さる |
|
回収 |
|
所持 |
|
所持前 |
|
接地 |
|
消滅 |
|
爆発 |
|
発射 |
|
跳ね返る |
|
Derived definitions
Root (IceArrow)
Name |
Value
|
GroundHitTime |
1800.0
|
StickTime |
1800.0
|
KillFireTime |
300
|
Root (ArrowRoot)
Name |
Value
|
GroundHitTime |
1800.0
|
StickTime |
1800.0
|
KillFireTime |
300
|
Root (BrightArrow)
Name |
Value
|
GroundHitTime |
1800.0
|
StickTime |
1800.0
|
KillFireTime |
300
|
Root (ThunderArrow)
Name |
Value
|
GroundHitTime |
1800.0
|
StickTime |
1800.0
|
KillFireTime |
300
|
Root (FireArrow)
Name |
Value
|
GroundHitTime |
1800.0
|
StickTime |
1800.0
|
KillFireTime |
300
|