From ZeldaMods (Breath of the Wild)
Revision as of 18:07, 14 October 2018 by imported>Leoetlino
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AnimalRangeKeepMove| AI definition |
|---|
| Type |
AI |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| CloseStartDist |
Float |
|
|
| CloseEndDist |
Float |
|
|
| LeaveStartDist |
Float |
|
|
| LeaveEndDist |
Float |
|
|
| BattleEndDist |
Float |
|
|
| BattleEndTimerMin |
Int |
|
|
| BattleEndTimerMax |
Int |
|
|
Children
| Name |
Description
|
| 接近 |
|
| 通常行動 |
|
| 離脱 |
|
Derived definitions
戦闘準備 (Wolf, 戦闘)
| Name |
Value
|
| CloseStartDist |
25.0
|
| CloseEndDist |
20.0
|
| LeaveStartDist |
5.0
|
| LeaveEndDist |
11.0
|
| BattleEndDist |
100.0
|
| BattleEndTimerMin |
150
|
| BattleEndTimerMax |
200
|
戦闘準備 (Bear, 戦闘)
| Name |
Value
|
| CloseStartDist |
25.0
|
| CloseEndDist |
20.0
|
| LeaveStartDist |
5.0
|
| LeaveEndDist |
11.0
|
| BattleEndDist |
100.0
|
| BattleEndTimerMin |
150
|
| BattleEndTimerMax |
200
|