AIDef:Action/WaterUpDownAnmDrivenMove

From ZeldaMods (Breath of the Wild)
Revision as of 18:04, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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WaterUpDownAnmDrivenMove
AI definition
Type Action

StaticInstParams

Name Type Default value Description
InWaterDepth Float
TargetDepth Float
PosReduceRatio Float
RotReduceRatio Float
ASName String


Derived definitions

後行動 (Octarock_Water, カツラ反応開始)

Name Value
InWaterDepth 0.2
TargetDepth 0.35
PosReduceRatio 0.7
RotReduceRatio 0.0
ASName WaterHideLookStart

後行動 (Octarock_Water, 水中隠れオクタ砲)

Name Value
InWaterDepth 0.2
TargetDepth 2.7
PosReduceRatio 0.7
RotReduceRatio 0.0
ASName WaterHideAttackEnd

後行動 (Octarock_Water, 水中隠れ撃破)

Name Value
InWaterDepth 0.2
TargetDepth 2.5
PosReduceRatio 0.7
RotReduceRatio 0.0
ASName WaterHideLookEnd

先行動 (Octarock_Water, 水中隠れ撃破)

Name Value
InWaterDepth 0.2
TargetDepth 0.35
PosReduceRatio 0.7
RotReduceRatio 0.0
ASName WaterHideLookStart