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Revision as of 18:04, 14 October 2018 by imported>Leoetlino
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TimeredHorseRideViewWaitAI definition |
---|
Type |
Action |
---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Derived definitions
- 3.1 後行動 (Stal_Bokoblin_Junior_Body, 騎乗攻撃反応)
- 3.2 行動中仲間発見 (Stal_Bokoblin_Junior_Body, 乗る)
- 3.3 子0 (Stal_Bokoblin_Junior_Body, 戦闘攻撃距離調整)
- 3.4 先行動 (Stal_Bokoblin_Junior_Body, 騎乗音気づき後行動)
- 3.5 待機 (Stal_Bokoblin_Junior_Body, 騎乗気づき)
- 3.6 待機 (Stal_Bokoblin_Junior_Body, 騎乗戦闘囃し立て)
- 3.7 待機 (Stal_Bokoblin_Junior_Body, 戦闘攻撃向き調整)
- 3.8 待機 (Stal_Bokoblin_Junior_Body, 対象泳ぎ)
- 3.9 後行動 (Bokoblin_Red, 騎乗攻撃反応)
- 3.10 行動中仲間発見 (Bokoblin_Red, 乗る)
- 3.11 子0 (Bokoblin_Red, 戦闘攻撃距離調整)
- 3.12 先行動 (Bokoblin_Red, 騎乗音気づき後行動)
- 3.13 待機 (Bokoblin_Red, 騎乗気づき)
- 3.14 待機 (Bokoblin_Red, 騎乗戦闘囃し立て)
- 3.15 待機 (Bokoblin_Red, 戦闘攻撃向き調整)
- 3.16 待機 (Bokoblin_Red, 対象泳ぎ)
- 3.17 後行動 (Bokoblin_Senior, 騎乗攻撃反応)
- 3.18 行動中仲間発見 (Bokoblin_Senior, 乗る)
- 3.19 子0 (Bokoblin_Senior, 戦闘攻撃距離調整)
- 3.20 先行動 (Bokoblin_Senior, 騎乗音気づき後行動)
- 3.21 待機 (Bokoblin_Senior, 騎乗気づき)
- 3.22 待機 (Bokoblin_Senior, 騎乗戦闘囃し立て)
- 3.23 待機 (Bokoblin_Senior, 戦闘攻撃向き調整)
- 3.24 待機 (Bokoblin_Senior, 対象泳ぎ)
- 3.25 後行動 (Bokoblin_Rapid, 騎乗攻撃反応)
- 3.26 行動中仲間発見 (Bokoblin_Rapid, 乗る)
- 3.27 子0 (Bokoblin_Rapid, 戦闘攻撃距離調整)
- 3.28 先行動 (Bokoblin_Rapid, 騎乗音気づき後行動)
- 3.29 待機 (Bokoblin_Rapid, 騎乗気づき)
- 3.30 待機 (Bokoblin_Rapid, 騎乗戦闘囃し立て)
- 3.31 待機 (Bokoblin_Rapid, 戦闘攻撃向き調整)
- 3.32 待機 (Bokoblin_Rapid, 対象泳ぎ)
StaticInstParams
Name |
Type |
Default value |
Description
|
Time |
Int |
|
|
TimeRand |
Int |
|
|
RotRatio |
Float |
|
|
ASName |
String |
|
|
UpperBodyASSlot |
Int |
|
|
LowerBodyASSlot |
Int |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
後行動 (Stal_Bokoblin_Junior_Body, 騎乗攻撃反応)
Name |
Value
|
Time |
30
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
行動中仲間発見 (Stal_Bokoblin_Junior_Body, 乗る)
Name |
Value
|
Time |
300
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
子0 (Stal_Bokoblin_Junior_Body, 戦闘攻撃距離調整)
Name |
Value
|
Time |
150
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
先行動 (Stal_Bokoblin_Junior_Body, 騎乗音気づき後行動)
Name |
Value
|
Time |
300
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
待機 (Stal_Bokoblin_Junior_Body, 騎乗気づき)
Name |
Value
|
Time |
90
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
待機 (Stal_Bokoblin_Junior_Body, 騎乗戦闘囃し立て)
Name |
Value
|
Time |
150
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
待機 (Stal_Bokoblin_Junior_Body, 戦闘攻撃向き調整)
Name |
Value
|
Time |
150
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
待機 (Stal_Bokoblin_Junior_Body, 対象泳ぎ)
Name |
Value
|
Time |
30
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
後行動 (Bokoblin_Red, 騎乗攻撃反応)
Name |
Value
|
Time |
30
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
行動中仲間発見 (Bokoblin_Red, 乗る)
Name |
Value
|
Time |
300
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
子0 (Bokoblin_Red, 戦闘攻撃距離調整)
Name |
Value
|
Time |
150
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
先行動 (Bokoblin_Red, 騎乗音気づき後行動)
Name |
Value
|
Time |
300
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
待機 (Bokoblin_Red, 騎乗気づき)
Name |
Value
|
Time |
90
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
待機 (Bokoblin_Red, 騎乗戦闘囃し立て)
Name |
Value
|
Time |
150
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
待機 (Bokoblin_Red, 戦闘攻撃向き調整)
Name |
Value
|
Time |
150
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
待機 (Bokoblin_Red, 対象泳ぎ)
Name |
Value
|
Time |
30
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
後行動 (Bokoblin_Senior, 騎乗攻撃反応)
Name |
Value
|
Time |
30
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
行動中仲間発見 (Bokoblin_Senior, 乗る)
Name |
Value
|
Time |
300
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
子0 (Bokoblin_Senior, 戦闘攻撃距離調整)
Name |
Value
|
Time |
150
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
先行動 (Bokoblin_Senior, 騎乗音気づき後行動)
Name |
Value
|
Time |
300
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
待機 (Bokoblin_Senior, 騎乗気づき)
Name |
Value
|
Time |
90
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
待機 (Bokoblin_Senior, 騎乗戦闘囃し立て)
Name |
Value
|
Time |
150
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
待機 (Bokoblin_Senior, 戦闘攻撃向き調整)
Name |
Value
|
Time |
150
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
待機 (Bokoblin_Senior, 対象泳ぎ)
Name |
Value
|
Time |
30
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
後行動 (Bokoblin_Rapid, 騎乗攻撃反応)
Name |
Value
|
Time |
30
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
行動中仲間発見 (Bokoblin_Rapid, 乗る)
Name |
Value
|
Time |
300
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
子0 (Bokoblin_Rapid, 戦闘攻撃距離調整)
Name |
Value
|
Time |
150
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
先行動 (Bokoblin_Rapid, 騎乗音気づき後行動)
Name |
Value
|
Time |
300
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
待機 (Bokoblin_Rapid, 騎乗気づき)
Name |
Value
|
Time |
90
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
待機 (Bokoblin_Rapid, 騎乗戦闘囃し立て)
Name |
Value
|
Time |
150
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
待機 (Bokoblin_Rapid, 戦闘攻撃向き調整)
Name |
Value
|
Time |
150
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|
待機 (Bokoblin_Rapid, 対象泳ぎ)
Name |
Value
|
Time |
30
|
TimeRand |
30
|
RotRatio |
0.14
|
ASName |
HorseWait
|
UpperBodyASSlot |
0
|
LowerBodyASSlot |
1
|