From ZeldaMods (Breath of the Wild)
Revision as of 18:03, 14 October 2018 by imported>Leoetlino
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SwitchStepSliderConstraint| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| Impulse |
Float |
|
|
| MinLimit |
Float |
|
|
| MaxLimit |
Float |
|
|
| SwTh |
Float |
|
|
| Friction |
Float |
|
|
| OnASName |
String |
|
|
| OffASName |
String |
|
|
| IsIgnoreSame |
Bool |
|
|
| TargetIdx |
Int |
|
|
| SeqBankIdx |
Int |
|
|
Derived definitions
通常 (SwitchStepSliderConstraintL, BaseAI)
| Name |
Value
|
| Impulse |
3500.0
|
| MinLimit |
-1.4
|
| MaxLimit |
0.0
|
| SwTh |
0.1
|
| Friction |
0.0
|
| OnASName |
On
|
| OffASName |
Off
|
| IsIgnoreSame |
True
|
| TargetIdx |
0
|
| SeqBankIdx |
0
|
通常 (SwitchStepSliderConstraint, BaseAI)
| Name |
Value
|
| Impulse |
150.0
|
| MinLimit |
-0.36
|
| MaxLimit |
0.0
|
| SwTh |
0.1
|
| Friction |
0.0
|
| OnASName |
On
|
| OffASName |
Off
|
| IsIgnoreSame |
True
|
| TargetIdx |
0
|
| SeqBankIdx |
0
|