From ZeldaMods (Breath of the Wild)
Revision as of 18:03, 14 October 2018 by imported>Leoetlino
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SwitchStepSliderConstraintAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
Impulse |
Float |
|
|
MinLimit |
Float |
|
|
MaxLimit |
Float |
|
|
SwTh |
Float |
|
|
Friction |
Float |
|
|
OnASName |
String |
|
|
OffASName |
String |
|
|
IsIgnoreSame |
Bool |
|
|
TargetIdx |
Int |
|
|
SeqBankIdx |
Int |
|
|
Derived definitions
通常 (SwitchStepSliderConstraintL, BaseAI)
Name |
Value
|
Impulse |
3500.0
|
MinLimit |
-1.4
|
MaxLimit |
0.0
|
SwTh |
0.1
|
Friction |
0.0
|
OnASName |
On
|
OffASName |
Off
|
IsIgnoreSame |
True
|
TargetIdx |
0
|
SeqBankIdx |
0
|
通常 (SwitchStepSliderConstraint, BaseAI)
Name |
Value
|
Impulse |
150.0
|
MinLimit |
-0.36
|
MaxLimit |
0.0
|
SwTh |
0.1
|
Friction |
0.0
|
OnASName |
On
|
OffASName |
Off
|
IsIgnoreSame |
True
|
TargetIdx |
0
|
SeqBankIdx |
0
|