From ZeldaMods (Breath of the Wild)
Revision as of 18:03, 14 October 2018 by imported>Leoetlino
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation
Jump to search
StalPartCatch| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| PartIndex |
Int |
|
|
| BaseRagdollRigidBodyName |
String |
|
|
| SecondRagdollRigidBodyName |
String |
|
|
| ThirdRagdollRigidBodyName |
String |
|
|
| ConstraintNames |
String |
|
|
| FreeMoveRagdollRigidBodyNames |
String |
|
|
| ASName |
String |
|
|
| InputWeightTimer |
Float |
|
|
| BlendWeightTimer |
Float |
|
|
| UnitePosOffset |
Vec3 |
|
|
| UniteRotOffset |
Vec3 |
|
|
| SecondUnitePosOffset |
Vec3 |
|
|
| SecondUniteRotOffset |
Vec3 |
|
|
| ThirdUnitePosOffset |
Vec3 |
|
|
| ThirdUniteRotOffset |
Vec3 |
|
|
| UseRagConName |
String |
|
|
Derived definitions
頭拾い (Stal_Bokoblin_Junior_Body, 拾い合体)
| Name |
Value
|
| PartIndex |
0
|
| BaseRagdollRigidBodyName |
Ragdoll_Head
|
| SecondRagdollRigidBodyName |
|
| ThirdRagdollRigidBodyName |
|
| ConstraintNames |
Ragdoll_Head
|
| FreeMoveRagdollRigidBodyNames |
Ragdoll_Head
|
| ASName |
CatchHead
|
| InputWeightTimer |
10.0
|
| BlendWeightTimer |
6.0
|
| UnitePosOffset |
Vec3(x=0.0, y=0.25, z=-0.20000000298023224)
|
| UniteRotOffset |
Vec3(x=-0.4363323450088501, y=0.0, z=0.0)
|
| SecondUnitePosOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| SecondUniteRotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| ThirdUnitePosOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| ThirdUniteRotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| UseRagConName |
stal_enemy
|
腕拾い (Stal_Bokoblin_Junior_Body, 拾い合体)
| Name |
Value
|
| PartIndex |
1
|
| BaseRagdollRigidBodyName |
Ragdoll_Arm_1_L
|
| SecondRagdollRigidBodyName |
Ragdoll_Arm_2_L
|
| ThirdRagdollRigidBodyName |
Ragdoll_Wrist_L
|
| ConstraintNames |
Ragdoll_Arm_1_L
|
| FreeMoveRagdollRigidBodyNames |
Ragdoll_Arm_1_L,Ragdoll_Arm_2_L,Ragdoll_Wrist_L
|
| ASName |
CatchArm
|
| InputWeightTimer |
10.0
|
| BlendWeightTimer |
5.0
|
| UnitePosOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| UniteRotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| SecondUnitePosOffset |
Vec3(x=0.6000000238418579, y=0.0, z=0.0)
|
| SecondUniteRotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| ThirdUnitePosOffset |
Vec3(x=1.0, y=0.0, z=0.0)
|
| ThirdUniteRotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| UseRagConName |
stal_enemy
|
頭拾い (Lizalfos_Bone, 拾い合体)
| Name |
Value
|
| PartIndex |
0
|
| BaseRagdollRigidBodyName |
Ragdoll_Head
|
| SecondRagdollRigidBodyName |
|
| ThirdRagdollRigidBodyName |
|
| ConstraintNames |
Ragdoll_Head
|
| FreeMoveRagdollRigidBodyNames |
Ragdoll_Head
|
| ASName |
CatchHead
|
| InputWeightTimer |
15.0
|
| BlendWeightTimer |
8.0
|
| UnitePosOffset |
Vec3(x=0.0, y=0.30000001192092896, z=-0.4000000059604645)
|
| UniteRotOffset |
Vec3(x=0.0, y=-1.570796251296997, z=0.0)
|
| SecondUnitePosOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| SecondUniteRotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| ThirdUnitePosOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| ThirdUniteRotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| UseRagConName |
stal_enemy
|
腕拾い (Lizalfos_Bone, 拾い合体)
| Name |
Value
|
| PartIndex |
1
|
| BaseRagdollRigidBodyName |
Ragdoll_Arm_1_L
|
| SecondRagdollRigidBodyName |
Ragdoll_Arm_2_L
|
| ThirdRagdollRigidBodyName |
Ragdoll_Wrist_L
|
| ConstraintNames |
Ragdoll_Arm_1_L
|
| FreeMoveRagdollRigidBodyNames |
Ragdoll_Arm_1_L,Ragdoll_Arm_2_L,Ragdoll_Wrist_L
|
| ASName |
CatchArm
|
| InputWeightTimer |
10.0
|
| BlendWeightTimer |
5.0
|
| UnitePosOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| UniteRotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| SecondUnitePosOffset |
Vec3(x=1.0, y=0.0, z=0.0)
|
| SecondUniteRotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| ThirdUnitePosOffset |
Vec3(x=2.0, y=0.0, z=0.0)
|
| ThirdUniteRotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| UseRagConName |
stal_enemy
|
頭拾い (Stal_Moriblin_Bone, 拾い合体)
| Name |
Value
|
| PartIndex |
0
|
| BaseRagdollRigidBodyName |
Ragdoll_Head
|
| SecondRagdollRigidBodyName |
|
| ThirdRagdollRigidBodyName |
|
| ConstraintNames |
Ragdoll_Head
|
| FreeMoveRagdollRigidBodyNames |
Ragdoll_Head
|
| ASName |
CatchHead
|
| InputWeightTimer |
15.0
|
| BlendWeightTimer |
8.0
|
| UnitePosOffset |
Vec3(x=0.0, y=0.30000001192092896, z=-0.4000000059604645)
|
| UniteRotOffset |
Vec3(x=0.0, y=-1.570796251296997, z=0.0)
|
| SecondUnitePosOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| SecondUniteRotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| ThirdUnitePosOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| ThirdUniteRotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| UseRagConName |
stal_enemy
|
腕拾い (Stal_Moriblin_Bone, 拾い合体)
| Name |
Value
|
| PartIndex |
1
|
| BaseRagdollRigidBodyName |
Ragdoll_Arm_1_L
|
| SecondRagdollRigidBodyName |
Ragdoll_Arm_2_L
|
| ThirdRagdollRigidBodyName |
Ragdoll_Wrist_L
|
| ConstraintNames |
Ragdoll_Arm_1_L
|
| FreeMoveRagdollRigidBodyNames |
Ragdoll_Arm_1_L,Ragdoll_Arm_2_L,Ragdoll_Wrist_L
|
| ASName |
CatchArm
|
| InputWeightTimer |
10.0
|
| BlendWeightTimer |
5.0
|
| UnitePosOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| UniteRotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| SecondUnitePosOffset |
Vec3(x=1.0, y=0.0, z=0.0)
|
| SecondUniteRotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| ThirdUnitePosOffset |
Vec3(x=2.0, y=0.0, z=0.0)
|
| ThirdUniteRotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| UseRagConName |
stal_enemy
|
子0 (StalForestGiant, 水中)
| Name |
Value
|
| PartIndex |
0
|
| BaseRagdollRigidBodyName |
Ragdoll_Eyeball
|
| SecondRagdollRigidBodyName |
|
| ThirdRagdollRigidBodyName |
|
| ConstraintNames |
Ragdoll_Eyeball
|
| FreeMoveRagdollRigidBodyNames |
Ragdoll_Eyeball
|
| ASName |
CatchEye
|
| InputWeightTimer |
20.0
|
| BlendWeightTimer |
5.0
|
| UnitePosOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| UniteRotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| SecondUnitePosOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| SecondUniteRotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| ThirdUnitePosOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| ThirdUniteRotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| UseRagConName |
stal_enemy
|
水上 (StalForestGiant, 頭拾い)
| Name |
Value
|
| PartIndex |
0
|
| BaseRagdollRigidBodyName |
Ragdoll_Eyeball
|
| SecondRagdollRigidBodyName |
|
| ThirdRagdollRigidBodyName |
|
| ConstraintNames |
Ragdoll_Eyeball
|
| FreeMoveRagdollRigidBodyNames |
Ragdoll_Eyeball
|
| ASName |
CatchEye
|
| InputWeightTimer |
20.0
|
| BlendWeightTimer |
5.0
|
| UnitePosOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| UniteRotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| SecondUnitePosOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| SecondUniteRotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| ThirdUnitePosOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| ThirdUniteRotOffset |
Vec3(x=0.0, y=0.0, z=0.0)
|
| UseRagConName |
stal_enemy
|