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Revision as of 18:03, 14 October 2018 by imported>Leoetlino
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SmallDamageDirectPreTargetBoneAI definition |
---|
Type |
Action |
---|
Contents
- 1 StaticInstParams
- 2 Derived definitions
- 2.1 変形後 (Guardian_Mini_DetachLineBeam, 武器がある)
- 2.2 変形後 (Guardian_Mini_DetachLineBeam, 武器がない)
- 2.3 変形前 (Guardian_Mini_DetachLineBeam, 武器がある)
- 2.4 変形前 (Guardian_Mini_DetachLineBeam, 武器がない)
- 2.5 ふっとび (Guardian_Mini_Practice, リアクション)
- 2.6 小ダメージ (Guardian_Mini_Practice, リアクション)
- 2.7 変形後 (Guardian_Mini, 武器がある)
- 2.8 変形後 (Guardian_Mini, 武器がない)
- 2.9 変形前 (Guardian_Mini, 武器がある)
- 2.10 変形前 (Guardian_Mini, 武器がない)
StaticInstParams
Name |
Type |
Default value |
Description
|
PreTargetBone |
Int |
|
|
ASName |
String |
|
|
IsSetHitPosSelecter |
Bool |
|
|
VelReduce |
Float |
|
|
HitImpactForceSmallSwordS |
Float |
|
|
HitImpactForceSmallSwordL |
Float |
|
|
HitImpactForceLargeSwordS |
Float |
|
|
HitImpactForceLargeSwordL |
Float |
|
|
HitImpactForceSpearS |
Float |
|
|
HitImpactForceSpearL |
Float |
|
|
HighSpeedY |
Float |
|
|
VelReduceY |
Float |
|
|
Derived definitions
変形後 (Guardian_Mini_DetachLineBeam, 武器がある)
Name |
Value
|
PreTargetBone |
1
|
ASName |
SmallDamage
|
IsSetHitPosSelecter |
True
|
VelReduce |
0.72
|
HitImpactForceSmallSwordS |
0.086
|
HitImpactForceSmallSwordL |
0.12
|
HitImpactForceLargeSwordS |
0.12
|
HitImpactForceLargeSwordL |
0.16
|
HitImpactForceSpearS |
0.3
|
HitImpactForceSpearL |
2.28
|
HighSpeedY |
0.3
|
VelReduceY |
0.01
|
変形後 (Guardian_Mini_DetachLineBeam, 武器がない)
Name |
Value
|
PreTargetBone |
1
|
ASName |
NoWeaponDamage
|
IsSetHitPosSelecter |
True
|
VelReduce |
0.72
|
HitImpactForceSmallSwordS |
0.086
|
HitImpactForceSmallSwordL |
0.12
|
HitImpactForceLargeSwordS |
0.12
|
HitImpactForceLargeSwordL |
0.16
|
HitImpactForceSpearS |
0.3
|
HitImpactForceSpearL |
2.28
|
HighSpeedY |
0.3
|
VelReduceY |
0.01
|
変形前 (Guardian_Mini_DetachLineBeam, 武器がある)
Name |
Value
|
PreTargetBone |
1
|
ASName |
FoldDamage
|
IsSetHitPosSelecter |
True
|
VelReduce |
0.72
|
HitImpactForceSmallSwordS |
0.086
|
HitImpactForceSmallSwordL |
0.12
|
HitImpactForceLargeSwordS |
0.12
|
HitImpactForceLargeSwordL |
0.16
|
HitImpactForceSpearS |
0.3
|
HitImpactForceSpearL |
2.28
|
HighSpeedY |
0.3
|
VelReduceY |
0.01
|
変形前 (Guardian_Mini_DetachLineBeam, 武器がない)
Name |
Value
|
PreTargetBone |
1
|
ASName |
FoldDamage
|
IsSetHitPosSelecter |
True
|
VelReduce |
0.72
|
HitImpactForceSmallSwordS |
0.086
|
HitImpactForceSmallSwordL |
0.12
|
HitImpactForceLargeSwordS |
0.12
|
HitImpactForceLargeSwordL |
0.16
|
HitImpactForceSpearS |
0.3
|
HitImpactForceSpearL |
2.28
|
HighSpeedY |
0.3
|
VelReduceY |
0.01
|
ふっとび (Guardian_Mini_Practice, リアクション)
Name |
Value
|
PreTargetBone |
1
|
ASName |
SmallDamage
|
IsSetHitPosSelecter |
True
|
VelReduce |
0.72
|
HitImpactForceSmallSwordS |
0.086
|
HitImpactForceSmallSwordL |
0.12
|
HitImpactForceLargeSwordS |
0.12
|
HitImpactForceLargeSwordL |
0.16
|
HitImpactForceSpearS |
0.3
|
HitImpactForceSpearL |
2.28
|
HighSpeedY |
-1.0
|
VelReduceY |
0.0
|
小ダメージ (Guardian_Mini_Practice, リアクション)
Name |
Value
|
PreTargetBone |
1
|
ASName |
SmallDamage
|
IsSetHitPosSelecter |
True
|
VelReduce |
0.72
|
HitImpactForceSmallSwordS |
0.086
|
HitImpactForceSmallSwordL |
0.12
|
HitImpactForceLargeSwordS |
0.12
|
HitImpactForceLargeSwordL |
0.16
|
HitImpactForceSpearS |
0.3
|
HitImpactForceSpearL |
2.28
|
HighSpeedY |
-1.0
|
VelReduceY |
0.0
|
変形後 (Guardian_Mini, 武器がある)
Name |
Value
|
PreTargetBone |
1
|
ASName |
SmallDamage
|
IsSetHitPosSelecter |
True
|
VelReduce |
0.72
|
HitImpactForceSmallSwordS |
0.086
|
HitImpactForceSmallSwordL |
0.12
|
HitImpactForceLargeSwordS |
0.12
|
HitImpactForceLargeSwordL |
0.16
|
HitImpactForceSpearS |
0.3
|
HitImpactForceSpearL |
2.28
|
HighSpeedY |
0.3
|
VelReduceY |
0.01
|
変形後 (Guardian_Mini, 武器がない)
Name |
Value
|
PreTargetBone |
1
|
ASName |
NoWeaponDamage
|
IsSetHitPosSelecter |
True
|
VelReduce |
0.72
|
HitImpactForceSmallSwordS |
0.086
|
HitImpactForceSmallSwordL |
0.12
|
HitImpactForceLargeSwordS |
0.12
|
HitImpactForceLargeSwordL |
0.16
|
HitImpactForceSpearS |
0.3
|
HitImpactForceSpearL |
2.28
|
HighSpeedY |
0.3
|
VelReduceY |
0.01
|
変形前 (Guardian_Mini, 武器がある)
Name |
Value
|
PreTargetBone |
1
|
ASName |
FoldDamage
|
IsSetHitPosSelecter |
True
|
VelReduce |
0.72
|
HitImpactForceSmallSwordS |
0.086
|
HitImpactForceSmallSwordL |
0.12
|
HitImpactForceLargeSwordS |
0.12
|
HitImpactForceLargeSwordL |
0.16
|
HitImpactForceSpearS |
0.3
|
HitImpactForceSpearL |
2.28
|
HighSpeedY |
0.3
|
VelReduceY |
0.01
|
変形前 (Guardian_Mini, 武器がない)
Name |
Value
|
PreTargetBone |
1
|
ASName |
FoldDamage
|
IsSetHitPosSelecter |
True
|
VelReduce |
0.72
|
HitImpactForceSmallSwordS |
0.086
|
HitImpactForceSmallSwordL |
0.12
|
HitImpactForceLargeSwordS |
0.12
|
HitImpactForceLargeSwordL |
0.16
|
HitImpactForceSpearS |
0.3
|
HitImpactForceSpearL |
2.28
|
HighSpeedY |
0.3
|
VelReduceY |
0.01
|