AIDef:Action/SiteBossLswordFireBall

From ZeldaMods (Breath of the Wild)
Revision as of 18:03, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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SiteBossLswordFireBall
AI definition
Type Action

StaticInstParams

Name Type Default value Description
AppearInterval Float
BallAppearOffset Float
WaitASName String
FireBallScale Float
IsShowChildDevice Bool


DynamicInstParams

Name Type Default value Description
PartsName String


Derived definitions

子1 (SiteBossLsword, 火炎渦開始)

Name Value
AppearInterval 40.0
BallAppearOffset 2.0
WaitASName Attack_Tornado
FireBallScale 0.1
IsShowChildDevice False

弾生成 (SiteBossLsword, 火球投げ)

Name Value
AppearInterval 40.0
BallAppearOffset 1.0
WaitASName FireBallWait
FireBallScale 0.4
IsShowChildDevice True

弾生成 (SiteBossLsword, 大火球投げ)

Name Value
AppearInterval 40.0
BallAppearOffset 2.0
WaitASName BigFireBallWait
FireBallScale 0.1
IsShowChildDevice False

弾生成 (SiteBossLsword, 大火球投げカウンター)

Name Value
AppearInterval 15.0
BallAppearOffset 1.0
WaitASName FireBallWait
FireBallScale 0.5
IsShowChildDevice True

子1 (SiteBossLswordR, 火炎渦開始)

Name Value
AppearInterval 40.0
BallAppearOffset 2.0
WaitASName Attack_Tornado
FireBallScale 0.1
IsShowChildDevice False

弾生成 (SiteBossLswordR, 火球投げ)

Name Value
AppearInterval 40.0
BallAppearOffset 1.0
WaitASName FireBallWait
FireBallScale 0.4
IsShowChildDevice True

弾生成 (SiteBossLswordR, 大火球投げ)

Name Value
AppearInterval 40.0
BallAppearOffset 2.0
WaitASName BigFireBallWait
FireBallScale 0.1
IsShowChildDevice False

弾生成 (SiteBossLswordR, 大火球投げカウンター)

Name Value
AppearInterval 15.0
BallAppearOffset 1.0
WaitASName FireBallWait
FireBallScale 0.5
IsShowChildDevice True

子1 (SiteBossLswordCastle, 火炎渦開始)

Name Value
AppearInterval 40.0
BallAppearOffset 2.0
WaitASName Attack_Tornado
FireBallScale 0.1
IsShowChildDevice False

弾生成 (SiteBossLswordCastle, 火球投げ)

Name Value
AppearInterval 40.0
BallAppearOffset 1.0
WaitASName FireBallWait
FireBallScale 0.4
IsShowChildDevice True

弾生成 (SiteBossLswordCastle, 大火球投げ)

Name Value
AppearInterval 40.0
BallAppearOffset 2.0
WaitASName BigFireBallWait
FireBallScale 0.1
IsShowChildDevice False

弾生成 (SiteBossLswordCastle, 大火球投げカウンター)

Name Value
AppearInterval 15.0
BallAppearOffset 1.0
WaitASName FireBallWait
FireBallScale 0.5
IsShowChildDevice True