From ZeldaMods (Breath of the Wild)
Revision as of 18:03, 14 October 2018 by imported>Leoetlino
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ShutterOpenWaitAI definition |
---|
Type |
Action |
---|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
MoveDis |
Float |
5.0 |
|
MoveAxis |
Int |
1 |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
ASName |
String |
|
|
Derived definitions
オープン待機 (DungeonEnemyLift, Action)
オープン待機 (SpinyShutterFence, 子1)
オープン待機 (ShutterFence, Action)