From ZeldaMods (Breath of the Wild)
Revision as of 18:03, 14 October 2018 by imported>Leoetlino
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ShootingStartFlying| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| InitialVelocityMax |
Float |
|
|
| InitialVelocityMin |
Float |
|
|
| InitialAngleRange |
Float |
|
|
| LookSuccessRate |
Float |
|
|
| MaxWaterDepth |
Float |
|
|
| Gravity |
Float |
|
|
Derived definitions
飛んでいく (FldObj_ShootingStar, Root)
| Name |
Value
|
| InitialVelocityMax |
4.62963
|
| InitialVelocityMin |
3.7037
|
| InitialAngleRange |
1.39626
|
| LookSuccessRate |
20.0
|
| MaxWaterDepth |
2.0
|
| Gravity |
0.5
|