From ZeldaMods (Breath of the Wild)
Revision as of 18:03, 14 October 2018 by imported>Leoetlino
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SetImpulseDamageMin| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ReactionLevel |
Int |
|
|
| IsGuardable |
Bool |
|
|
| IsGuarantee |
Bool |
|
|
Derived definitions
子0 (WillBreakBall, 意識途切れ)
| Name |
Value
|
| ReactionLevel |
-1
|
| IsGuardable |
False
|
| IsGuarantee |
False
|
子0 (WillBreakBall, 空中_0)
| Name |
Value
|
| ReactionLevel |
-1
|
| IsGuardable |
False
|
| IsGuarantee |
False
|