From ZeldaMods (Breath of the Wild)
Revision as of 18:03, 14 October 2018 by imported>Leoetlino
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation
Jump to search
SendPlayerNoticeMessage| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| TargetActorName |
String |
|
|
| ASName |
String |
|
|
| IsIgnoreSame |
Bool |
|
|
| PosReduceRatio |
Float |
|
|
| AngReduceRatio |
Float |
|
|
Derived definitions
Demo_Notify (Assassin_Middle_Azito)
| Name |
Value
|
| TargetActorName |
RegistedActorMessageBroadCastTag
|
| ASName |
Whistle
|
| IsIgnoreSame |
True
|
| PosReduceRatio |
0.0
|
| AngReduceRatio |
0.0
|
Demo_Notify (Assassin_Middle_Quest)
| Name |
Value
|
| TargetActorName |
RegistedActorMessageBroadCastTag
|
| ASName |
Whistle
|
| IsIgnoreSame |
True
|
| PosReduceRatio |
0.0
|
| AngReduceRatio |
0.0
|
Demo_Notify (Assassin_Middle_Azito_DLC)
| Name |
Value
|
| TargetActorName |
RegistedActorMessageBroadCastTag
|
| ASName |
Whistle
|
| IsIgnoreSame |
True
|
| PosReduceRatio |
0.0
|
| AngReduceRatio |
0.0
|