From ZeldaMods (Breath of the Wild)
Revision as of 18:02, 14 October 2018 by imported>Leoetlino
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation
Jump to search
ReuseActorDelete| AI definition |
|---|
| Type |
Action |
|---|
MapUnitInstParams
| Name |
Type |
Default value |
Description
|
| IsReuseActor |
Bool |
False |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| IsCheckCreateParent |
Bool |
|
|
| IsCheckBulletAttacker |
Bool |
|
|
| IsCheckBulletHolder |
Bool |
|
|
Derived definitions
後行動 (LynelFlame, 移動量指定)
| Name |
Value
|
| IsCheckCreateParent |
False
|
| IsCheckBulletAttacker |
False
|
| IsCheckBulletHolder |
True
|