AIDef:Action/ReuseActorDelete

From ZeldaMods (Breath of the Wild)
Revision as of 18:02, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
ReuseActorDelete
AI definition
Type Action

MapUnitInstParams

Name Type Default value Description
IsReuseActor Bool False


StaticInstParams

Name Type Default value Description
IsCheckCreateParent Bool
IsCheckBulletAttacker Bool
IsCheckBulletHolder Bool


Derived definitions

後行動 (LynelFlame, 移動量指定)

Name Value
IsCheckCreateParent False
IsCheckBulletAttacker False
IsCheckBulletHolder True