From ZeldaMods (Breath of the Wild)
Revision as of 18:02, 14 October 2018 by imported>Leoetlino
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RemainsWaterBulletWaitAI definition |
---|
Type |
Action |
---|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
RemainsWaterBulletAngle |
Float |
0.0 |
|
RemainsWaterBulletOffset |
Vec3 |
[0.0, 0.0, 0.0] |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
MaxChaseAngle |
Float |
|
|
MaxSpeed |
Float |
|
|
ChaseRate |
Float |
|
|
MaxRotSpd |
Float |
|
|
MinRotSpd |
Float |
|
|
SignASName |
String |
|
|
SignASFrame |
Int |
|
|
EndTimer |
Float |
|
|
IgnroeWater |
Bool |
|
|
IgnoreGravity |
Bool |
|
|
UseParentRevDirRot |
Bool |
|
|
Derived definitions
待機 (RemainsWaterExplodeBullet, Root)
Name |
Value
|
MaxChaseAngle |
0.0872665
|
MaxSpeed |
1.38889
|
ChaseRate |
0.25
|
MaxRotSpd |
0.0
|
MinRotSpd |
0.0
|
SignASName |
|
SignASFrame |
120
|
EndTimer |
-1.0
|
IgnroeWater |
True
|
IgnoreGravity |
True
|
UseParentRevDirRot |
True
|
待機 (RemainsWaterChaseBullet, Root)
Name |
Value
|
MaxChaseAngle |
0.0872665
|
MaxSpeed |
1.38889
|
ChaseRate |
0.25
|
MaxRotSpd |
0.0
|
MinRotSpd |
0.0
|
SignASName |
|
SignASFrame |
120
|
EndTimer |
-1.0
|
IgnroeWater |
True
|
IgnoreGravity |
True
|
UseParentRevDirRot |
True
|