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Revision as of 18:02, 14 October 2018 by imported>Leoetlino
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PunchAttackAI definition |
---|
Type |
Action |
---|
Contents
- 1 StaticInstParams
- 2 Derived definitions
- 2.1 右腕のみ (Enemy_Golem_Fire_R, ケミカル復帰)
- 2.2 右腕のみ (Enemy_Golem_Fire_R, ボディプレス)
- 2.3 左腕のみ (Enemy_Golem_Fire_R, ケミカル復帰)
- 2.4 左腕のみ (Enemy_Golem_Fire_R, ボディプレス)
- 2.5 両腕有 (Enemy_Golem_Fire_R, ケミカル復帰)
- 2.6 両腕有 (Enemy_Golem_Fire_R, ボディプレス)
- 2.7 腕なし (Enemy_Golem_Fire_R, ケミカル復帰)
- 2.8 腕なし (Enemy_Golem_Fire_R, ボディプレス)
- 2.9 子0 (ForestGiant_Middle, ヒップドロップ)
- 2.10 子0 (ForestGiant_Senior, ヒップドロップ)
- 2.11 子0 (ForestGiant, ヒップドロップ)
- 2.12 右腕のみ (Golem_Senior, ケミカル復帰)
- 2.13 右腕のみ (Golem_Senior, ボディプレス)
- 2.14 左腕のみ (Golem_Senior, ケミカル復帰)
- 2.15 左腕のみ (Golem_Senior, ボディプレス)
- 2.16 両腕有 (Golem_Senior, ケミカル復帰)
- 2.17 両腕有 (Golem_Senior, ボディプレス)
- 2.18 腕なし (Golem_Senior, ケミカル復帰)
- 2.19 腕なし (Golem_Senior, ボディプレス)
- 2.20 子0 (Golem_Little, ケミカル復帰)
- 2.21 右腕のみ (Golem_Middle, ケミカル復帰)
- 2.22 左腕のみ (Golem_Middle, ケミカル復帰)
- 2.23 両腕有 (Golem_Middle, ケミカル復帰)
- 2.24 腕なし (Golem_Middle, ケミカル復帰)
- 2.25 子0 (StalForestGiant, ヒップドロップ)
- 2.26 子0 (Golem_Little_Ice, ケミカル復帰)
- 2.27 右腕のみ (Golem, ケミカル復帰)
- 2.28 左腕のみ (Golem, ケミカル復帰)
- 2.29 両腕有 (Golem, ケミカル復帰)
- 2.30 腕なし (Golem, ケミカル復帰)
- 2.31 子0 (Golem_Little_Fire, ケミカル復帰)
StaticInstParams
Name |
Type |
Default value |
Description
|
ASName |
String |
|
|
AtkBodyName1 |
String |
|
|
AtkBodyName2 |
String |
|
|
AtkBodyName3 |
String |
|
|
AttackIntensity |
Int |
|
|
IsGuardPierce |
Bool |
|
|
IsForceGuardBreak |
Bool |
|
|
IsIniviciblePierce |
Bool |
|
|
IsImpulseLarge |
Bool |
|
|
IsHeavy |
Bool |
|
|
IsHammer |
Bool |
|
|
PosReduceRatio |
Float |
|
|
AngReduceRatio |
Float |
|
|
Derived definitions
右腕のみ (Enemy_Golem_Fire_R, ケミカル復帰)
Name |
Value
|
ASName |
ChemicalRecover
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
ArmR
|
AtkBodyName3 |
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
右腕のみ (Enemy_Golem_Fire_R, ボディプレス)
Name |
Value
|
ASName |
AttackDoublePunch
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
ArmR
|
AtkBodyName3 |
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
左腕のみ (Enemy_Golem_Fire_R, ケミカル復帰)
Name |
Value
|
ASName |
ChemicalRecover
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
ArmL
|
AtkBodyName3 |
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
左腕のみ (Enemy_Golem_Fire_R, ボディプレス)
Name |
Value
|
ASName |
AttackDoublePunch
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
ArmL
|
AtkBodyName3 |
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
両腕有 (Enemy_Golem_Fire_R, ケミカル復帰)
Name |
Value
|
ASName |
ChemicalRecover
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
ArmR
|
AtkBodyName3 |
ArmL
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
両腕有 (Enemy_Golem_Fire_R, ボディプレス)
Name |
Value
|
ASName |
AttackDoublePunch
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
ArmR
|
AtkBodyName3 |
ArmL
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
腕なし (Enemy_Golem_Fire_R, ケミカル復帰)
Name |
Value
|
ASName |
ChemicalRecover
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
|
AtkBodyName3 |
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
腕なし (Enemy_Golem_Fire_R, ボディプレス)
Name |
Value
|
ASName |
AttackDoublePunch
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
|
AtkBodyName3 |
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (ForestGiant_Middle, ヒップドロップ)
Name |
Value
|
ASName |
HipDrop
|
AtkBodyName1 |
AtkEnemyHip
|
AtkBodyName2 |
|
AtkBodyName3 |
|
AttackIntensity |
3
|
IsGuardPierce |
True
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
子0 (ForestGiant_Senior, ヒップドロップ)
Name |
Value
|
ASName |
HipDrop
|
AtkBodyName1 |
AtkEnemyHip
|
AtkBodyName2 |
|
AtkBodyName3 |
|
AttackIntensity |
3
|
IsGuardPierce |
True
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
子0 (ForestGiant, ヒップドロップ)
Name |
Value
|
ASName |
HipDrop
|
AtkBodyName1 |
AtkEnemyHip
|
AtkBodyName2 |
|
AtkBodyName3 |
|
AttackIntensity |
3
|
IsGuardPierce |
True
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
右腕のみ (Golem_Senior, ケミカル復帰)
Name |
Value
|
ASName |
ChemicalRecover
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
ArmR
|
AtkBodyName3 |
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
右腕のみ (Golem_Senior, ボディプレス)
Name |
Value
|
ASName |
AttackDoublePunch
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
ArmR
|
AtkBodyName3 |
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
左腕のみ (Golem_Senior, ケミカル復帰)
Name |
Value
|
ASName |
ChemicalRecover
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
ArmL
|
AtkBodyName3 |
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
左腕のみ (Golem_Senior, ボディプレス)
Name |
Value
|
ASName |
AttackDoublePunch
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
ArmL
|
AtkBodyName3 |
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
両腕有 (Golem_Senior, ケミカル復帰)
Name |
Value
|
ASName |
ChemicalRecover
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
ArmR
|
AtkBodyName3 |
ArmL
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
両腕有 (Golem_Senior, ボディプレス)
Name |
Value
|
ASName |
AttackDoublePunch
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
ArmR
|
AtkBodyName3 |
ArmL
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
腕なし (Golem_Senior, ケミカル復帰)
Name |
Value
|
ASName |
ChemicalRecover
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
|
AtkBodyName3 |
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
腕なし (Golem_Senior, ボディプレス)
Name |
Value
|
ASName |
AttackDoublePunch
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
|
AtkBodyName3 |
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.15
|
AngReduceRatio |
0.45
|
子0 (Golem_Little, ケミカル復帰)
Name |
Value
|
ASName |
ChemicalRecover
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
AtkArmR
|
AtkBodyName3 |
AtkArmL
|
AttackIntensity |
3
|
IsGuardPierce |
True
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
False
|
IsHammer |
False
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
右腕のみ (Golem_Middle, ケミカル復帰)
Name |
Value
|
ASName |
ChemicalRecover
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
ArmR
|
AtkBodyName3 |
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
左腕のみ (Golem_Middle, ケミカル復帰)
Name |
Value
|
ASName |
ChemicalRecover
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
ArmL
|
AtkBodyName3 |
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
両腕有 (Golem_Middle, ケミカル復帰)
Name |
Value
|
ASName |
ChemicalRecover
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
ArmR
|
AtkBodyName3 |
ArmL
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
腕なし (Golem_Middle, ケミカル復帰)
Name |
Value
|
ASName |
ChemicalRecover
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
|
AtkBodyName3 |
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
子0 (StalForestGiant, ヒップドロップ)
Name |
Value
|
ASName |
HipDrop
|
AtkBodyName1 |
AtkEnemyHip
|
AtkBodyName2 |
|
AtkBodyName3 |
|
AttackIntensity |
3
|
IsGuardPierce |
True
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
子0 (Golem_Little_Ice, ケミカル復帰)
Name |
Value
|
ASName |
ChemicalRecover
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
AtkArmR
|
AtkBodyName3 |
AtkArmL
|
AttackIntensity |
3
|
IsGuardPierce |
True
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
False
|
IsHammer |
False
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
右腕のみ (Golem, ケミカル復帰)
Name |
Value
|
ASName |
ChemicalRecover
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
ArmR
|
AtkBodyName3 |
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
左腕のみ (Golem, ケミカル復帰)
Name |
Value
|
ASName |
ChemicalRecover
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
ArmL
|
AtkBodyName3 |
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
両腕有 (Golem, ケミカル復帰)
Name |
Value
|
ASName |
ChemicalRecover
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
ArmR
|
AtkBodyName3 |
ArmL
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
腕なし (Golem, ケミカル復帰)
Name |
Value
|
ASName |
ChemicalRecover
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
|
AtkBodyName3 |
|
AttackIntensity |
3
|
IsGuardPierce |
False
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
True
|
IsHammer |
True
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|
子0 (Golem_Little_Fire, ケミカル復帰)
Name |
Value
|
ASName |
ChemicalRecover
|
AtkBodyName1 |
AtkBody
|
AtkBodyName2 |
AtkArmR
|
AtkBodyName3 |
AtkArmL
|
AttackIntensity |
3
|
IsGuardPierce |
True
|
IsForceGuardBreak |
True
|
IsIniviciblePierce |
False
|
IsImpulseLarge |
True
|
IsHeavy |
False
|
IsHammer |
False
|
PosReduceRatio |
0.1
|
AngReduceRatio |
0.45
|