AIDef:Action/OnetimeMoveASPlay

From ZeldaMods (Breath of the Wild)
Revision as of 18:01, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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OnetimeMoveASPlay
AI definition
Type Action

StaticInstParams

Name Type Default value Description
IsChangable Bool
ASName String
IsIgnoreSame Bool
PosReduceRatio Float
AngReduceRatio Float


Derived definitions

子1 (Assassin_Middle_Azito, ふっとび)

Name Value
IsChangable True
ASName Stagger
IsIgnoreSame False
PosReduceRatio 1.0
AngReduceRatio 0.45

子1 (Assassin_Middle_Azito, 小ダメージ)

Name Value
IsChangable False
ASName Stagger
IsIgnoreSame False
PosReduceRatio 1.0
AngReduceRatio 0.45

子1 (Assassin_Middle_Azito, 突風)

Name Value
IsChangable False
ASName Wind
IsIgnoreSame False
PosReduceRatio 1.0
AngReduceRatio 0.45

子1 (Assassin_Middle_Quest, ふっとび)

Name Value
IsChangable True
ASName Stagger
IsIgnoreSame False
PosReduceRatio 1.0
AngReduceRatio 0.45

子1 (Assassin_Middle_Quest, 小ダメージ)

Name Value
IsChangable False
ASName Stagger
IsIgnoreSame False
PosReduceRatio 1.0
AngReduceRatio 0.45

子1 (Assassin_Middle_Quest, 突風)

Name Value
IsChangable False
ASName Wind
IsIgnoreSame False
PosReduceRatio 1.0
AngReduceRatio 0.45

子1 (Assassin_Middle, ふっとび)

Name Value
IsChangable True
ASName Stagger
IsIgnoreSame False
PosReduceRatio 1.0
AngReduceRatio 0.45

子1 (Assassin_Middle, 小ダメージ)

Name Value
IsChangable False
ASName Stagger
IsIgnoreSame False
PosReduceRatio 1.0
AngReduceRatio 0.45

子1 (Assassin_Middle, 突風)

Name Value
IsChangable False
ASName Wind
IsIgnoreSame False
PosReduceRatio 1.0
AngReduceRatio 0.45

該当 (Moriblin_Senior, 非該当)

Name Value
IsChangable False
ASName SmallDamage
IsIgnoreSame False
PosReduceRatio 0.1
AngReduceRatio 0.05

先行動 (Moriblin_Senior, 子0_1)

Name Value
IsChangable False
ASName LargeDoubleAttackEnd
IsIgnoreSame False
PosReduceRatio 0.2
AngReduceRatio 0.45

非該当 (Moriblin_Senior, 非該当)

Name Value
IsChangable False
ASName Stagger
IsIgnoreSame False
PosReduceRatio 0.1
AngReduceRatio 0.45

子1 (Assassin_Middle_Azito_DLC, ふっとび)

Name Value
IsChangable True
ASName Stagger
IsIgnoreSame False
PosReduceRatio 1.0
AngReduceRatio 0.45

子1 (Assassin_Middle_Azito_DLC, 小ダメージ)

Name Value
IsChangable False
ASName Stagger
IsIgnoreSame False
PosReduceRatio 1.0
AngReduceRatio 0.45

子1 (Assassin_Middle_Azito_DLC, 突風)

Name Value
IsChangable False
ASName Wind
IsIgnoreSame False
PosReduceRatio 1.0
AngReduceRatio 0.45

該当 (Moriblin_Blue, 非該当)

Name Value
IsChangable False
ASName SmallDamage
IsIgnoreSame False
PosReduceRatio 0.1
AngReduceRatio 0.05

先行動 (Moriblin_Blue, 子0_1)

Name Value
IsChangable False
ASName LargeDoubleAttackEnd
IsIgnoreSame False
PosReduceRatio 0.2
AngReduceRatio 0.45

非該当 (Moriblin_Blue, 非該当)

Name Value
IsChangable False
ASName Stagger
IsIgnoreSame False
PosReduceRatio 0.1
AngReduceRatio 0.45

該当 (Stal_Moriblin_Bone, 非該当)

Name Value
IsChangable False
ASName SmallDamage
IsIgnoreSame False
PosReduceRatio 0.1
AngReduceRatio 0.05

先行動 (Stal_Moriblin_Bone, 子0_1)

Name Value
IsChangable False
ASName LargeDoubleAttackEnd
IsIgnoreSame False
PosReduceRatio 0.2
AngReduceRatio 0.45

非該当 (Stal_Moriblin_Bone, 非該当)

Name Value
IsChangable False
ASName Stagger
IsIgnoreSame False
PosReduceRatio 0.1
AngReduceRatio 0.45