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Revision as of 18:01, 14 October 2018 by imported>Leoetlino
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NpcSwimMove| AI definition |
|---|
| Type |
Action |
|---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Derived definitions
- 3.1 レールに向かう (ZoraHeroRelicBattle, 通常移動)
- 3.2 移動 (ZoraHeroRelicBattle, 遺物向回転移動)
- 3.3 移動 (ZoraHeroRelicBattle, 通常移動)
- 3.4 遺物に向かう (ZoraHeroRelicBattle, 通常移動)
- 3.5 遠ざかり (ZoraHeroRelicBattle, 遺物向通常移動)
- 3.6 近づき (ZoraHeroRelicBattle, プレイヤ水中)
- 3.7 近づき (ZoraHeroRelicBattle, プレイヤ水中Walk)
- 3.8 近づき (ZoraHeroRelicBattle, 遺物向通常移動)
- 3.9 子0 (ZoraHeroRelicBattle, 移動)
- 3.10 子0 (ZoraHeroRelicBattle, 停止点移動)
- 3.11 待機 (ZoraHeroRelicBattle, プレイヤ乗込中)
- 3.12 停止点移動 (ZoraHeroRelicBattle, 通常移動)
- 3.13 Demo_NpcSwimMove (ZoraHeroRelicBattle)
StaticInstParams
| Name |
Type |
Default value |
Description
|
| RotRadPerSec |
Float |
|
|
| ASName |
String |
|
|
| WallHitTime |
Float |
|
|
| FinRadius |
Float |
|
|
| FinHeight |
Float |
|
|
| FinRotate |
Float |
|
|
| AddCalcStickX |
Vec3 |
|
|
| IsClampRotVel |
Bool |
|
|
| InWaterDepth |
Float |
|
|
| FloatDepth |
Float |
|
|
| FloatRadius |
Float |
|
|
| FloatCycleTime |
Float |
|
|
| ChangeDepthSpeed |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
レールに向かう (ZoraHeroRelicBattle, 通常移動)
| Name |
Value
|
| RotRadPerSec |
0.0872665
|
| ASName |
Swim_Run
|
| WallHitTime |
0.0
|
| FinRadius |
8.0
|
| FinHeight |
-1.0
|
| FinRotate |
0.0523599
|
| AddCalcStickX |
Vec3(x=0.20000000298023224, y=0.10000000149011612, z=0.009999999776482582)
|
| IsClampRotVel |
True
|
| InWaterDepth |
0.3
|
| FloatDepth |
1.5
|
| FloatRadius |
0.05
|
| FloatCycleTime |
60.0
|
| ChangeDepthSpeed |
0.266667
|
移動 (ZoraHeroRelicBattle, 遺物向回転移動)
| Name |
Value
|
| RotRadPerSec |
0.0872665
|
| ASName |
Swim_Run
|
| WallHitTime |
0.0
|
| FinRadius |
0.0
|
| FinHeight |
-1.0
|
| FinRotate |
0.0523599
|
| AddCalcStickX |
Vec3(x=0.20000000298023224, y=0.10000000149011612, z=0.009999999776482582)
|
| IsClampRotVel |
True
|
| InWaterDepth |
0.3
|
| FloatDepth |
1.5
|
| FloatRadius |
0.05
|
| FloatCycleTime |
60.0
|
| ChangeDepthSpeed |
0.266667
|
移動 (ZoraHeroRelicBattle, 通常移動)
| Name |
Value
|
| RotRadPerSec |
0.0872665
|
| ASName |
Swim_Run
|
| WallHitTime |
0.0
|
| FinRadius |
8.0
|
| FinHeight |
-1.0
|
| FinRotate |
0.0523599
|
| AddCalcStickX |
Vec3(x=0.20000000298023224, y=0.10000000149011612, z=0.009999999776482582)
|
| IsClampRotVel |
True
|
| InWaterDepth |
0.3
|
| FloatDepth |
1.5
|
| FloatRadius |
0.05
|
| FloatCycleTime |
60.0
|
| ChangeDepthSpeed |
0.266667
|
遺物に向かう (ZoraHeroRelicBattle, 通常移動)
| Name |
Value
|
| RotRadPerSec |
0.0872665
|
| ASName |
Swim_Run
|
| WallHitTime |
0.0
|
| FinRadius |
8.0
|
| FinHeight |
-1.0
|
| FinRotate |
0.0523599
|
| AddCalcStickX |
Vec3(x=0.20000000298023224, y=0.10000000149011612, z=0.009999999776482582)
|
| IsClampRotVel |
True
|
| InWaterDepth |
0.3
|
| FloatDepth |
1.5
|
| FloatRadius |
0.05
|
| FloatCycleTime |
60.0
|
| ChangeDepthSpeed |
0.266667
|
遠ざかり (ZoraHeroRelicBattle, 遺物向通常移動)
| Name |
Value
|
| RotRadPerSec |
0.0872665
|
| ASName |
Swim_Run
|
| WallHitTime |
0.0
|
| FinRadius |
8.0
|
| FinHeight |
-1.0
|
| FinRotate |
0.0523599
|
| AddCalcStickX |
Vec3(x=0.20000000298023224, y=0.10000000149011612, z=0.009999999776482582)
|
| IsClampRotVel |
True
|
| InWaterDepth |
0.3
|
| FloatDepth |
1.5
|
| FloatRadius |
0.05
|
| FloatCycleTime |
60.0
|
| ChangeDepthSpeed |
0.266667
|
近づき (ZoraHeroRelicBattle, プレイヤ水中)
| Name |
Value
|
| RotRadPerSec |
0.0872665
|
| ASName |
Swim_Run
|
| WallHitTime |
0.0
|
| FinRadius |
6.5
|
| FinHeight |
-1.0
|
| FinRotate |
0.0523599
|
| AddCalcStickX |
Vec3(x=0.20000000298023224, y=0.10000000149011612, z=0.009999999776482582)
|
| IsClampRotVel |
True
|
| InWaterDepth |
0.3
|
| FloatDepth |
1.5
|
| FloatRadius |
0.05
|
| FloatCycleTime |
60.0
|
| ChangeDepthSpeed |
0.266667
|
近づき (ZoraHeroRelicBattle, プレイヤ水中Walk)
| Name |
Value
|
| RotRadPerSec |
0.0872665
|
| ASName |
Swim_Walk
|
| WallHitTime |
0.0
|
| FinRadius |
1.5
|
| FinHeight |
-1.0
|
| FinRotate |
0.0523599
|
| AddCalcStickX |
Vec3(x=0.20000000298023224, y=0.10000000149011612, z=0.009999999776482582)
|
| IsClampRotVel |
True
|
| InWaterDepth |
0.3
|
| FloatDepth |
1.5
|
| FloatRadius |
0.05
|
| FloatCycleTime |
60.0
|
| ChangeDepthSpeed |
0.266667
|
近づき (ZoraHeroRelicBattle, 遺物向通常移動)
| Name |
Value
|
| RotRadPerSec |
0.0872665
|
| ASName |
Swim_Run
|
| WallHitTime |
0.0
|
| FinRadius |
8.0
|
| FinHeight |
-1.0
|
| FinRotate |
0.0523599
|
| AddCalcStickX |
Vec3(x=0.20000000298023224, y=0.10000000149011612, z=0.009999999776482582)
|
| IsClampRotVel |
True
|
| InWaterDepth |
0.3
|
| FloatDepth |
1.5
|
| FloatRadius |
0.05
|
| FloatCycleTime |
60.0
|
| ChangeDepthSpeed |
0.266667
|
子0 (ZoraHeroRelicBattle, 移動)
| Name |
Value
|
| RotRadPerSec |
0.0872665
|
| ASName |
Swim_Run
|
| WallHitTime |
0.0
|
| FinRadius |
8.0
|
| FinHeight |
-1.0
|
| FinRotate |
0.0523599
|
| AddCalcStickX |
Vec3(x=0.20000000298023224, y=0.10000000149011612, z=0.009999999776482582)
|
| IsClampRotVel |
True
|
| InWaterDepth |
0.3
|
| FloatDepth |
1.5
|
| FloatRadius |
0.05
|
| FloatCycleTime |
60.0
|
| ChangeDepthSpeed |
0.266667
|
子0 (ZoraHeroRelicBattle, 停止点移動)
| Name |
Value
|
| RotRadPerSec |
0.0872665
|
| ASName |
Swim_Run
|
| WallHitTime |
0.0
|
| FinRadius |
8.0
|
| FinHeight |
-1.0
|
| FinRotate |
0.0523599
|
| AddCalcStickX |
Vec3(x=0.20000000298023224, y=0.10000000149011612, z=0.009999999776482582)
|
| IsClampRotVel |
True
|
| InWaterDepth |
0.3
|
| FloatDepth |
1.5
|
| FloatRadius |
0.05
|
| FloatCycleTime |
60.0
|
| ChangeDepthSpeed |
0.266667
|
待機 (ZoraHeroRelicBattle, プレイヤ乗込中)
| Name |
Value
|
| RotRadPerSec |
0.0872665
|
| ASName |
Act_On_Link
|
| WallHitTime |
0.0
|
| FinRadius |
8.0
|
| FinHeight |
-1.0
|
| FinRotate |
0.0523599
|
| AddCalcStickX |
Vec3(x=0.20000000298023224, y=0.10000000149011612, z=0.009999999776482582)
|
| IsClampRotVel |
True
|
| InWaterDepth |
0.3
|
| FloatDepth |
1.5
|
| FloatRadius |
0.05
|
| FloatCycleTime |
60.0
|
| ChangeDepthSpeed |
0.266667
|
停止点移動 (ZoraHeroRelicBattle, 通常移動)
| Name |
Value
|
| RotRadPerSec |
0.0872665
|
| ASName |
Swim_Run
|
| WallHitTime |
0.0
|
| FinRadius |
8.0
|
| FinHeight |
-1.0
|
| FinRotate |
0.0523599
|
| AddCalcStickX |
Vec3(x=0.20000000298023224, y=0.10000000149011612, z=0.009999999776482582)
|
| IsClampRotVel |
True
|
| InWaterDepth |
0.3
|
| FloatDepth |
1.5
|
| FloatRadius |
0.05
|
| FloatCycleTime |
60.0
|
| ChangeDepthSpeed |
0.266667
|
Demo_NpcSwimMove (ZoraHeroRelicBattle)
| Name |
Value
|
| RotRadPerSec |
0.0872665
|
| ASName |
Swim_Run
|
| WallHitTime |
0.0
|
| FinRadius |
0.2
|
| FinHeight |
-1.0
|
| FinRotate |
0.0523599
|
| AddCalcStickX |
Vec3(x=0.20000000298023224, y=0.10000000149011612, z=0.009999999776482582)
|
| IsClampRotVel |
True
|
| InWaterDepth |
1.5
|
| FloatDepth |
0.2
|
| FloatRadius |
0.05
|
| FloatCycleTime |
60.0
|
| ChangeDepthSpeed |
2.0
|