From ZeldaMods (Breath of the Wild)
Revision as of 18:01, 14 October 2018 by imported>Leoetlino
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation
Jump to search
NavMeshGuardWalkAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
Speed |
Float |
|
|
RotSpd |
Float |
|
|
FinRadius |
Float |
|
|
FinRotate |
Float |
|
|
WeaponIdx |
Int |
|
|
AccRatio |
Float |
|
|
IsCheckCliff |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
移動 (Stal_Bokoblin_Junior_Body, 武器防御戦闘歩行)
Name |
Value
|
Speed |
0.1
|
RotSpd |
0.139626
|
FinRadius |
4.2
|
FinRotate |
3.14159
|
WeaponIdx |
0
|
AccRatio |
0.1
|
IsCheckCliff |
True
|
移動 (Bokoblin_Red, 武器防御戦闘歩行)
Name |
Value
|
Speed |
0.1
|
RotSpd |
0.139626
|
FinRadius |
4.2
|
FinRotate |
3.14159
|
WeaponIdx |
0
|
AccRatio |
0.1
|
IsCheckCliff |
True
|
移動 (Bokoblin_Senior, 武器防御戦闘歩行)
Name |
Value
|
Speed |
0.1
|
RotSpd |
0.139626
|
FinRadius |
4.2
|
FinRotate |
3.14159
|
WeaponIdx |
0
|
AccRatio |
0.1
|
IsCheckCliff |
True
|
移動 (Bokoblin_Rapid, 武器防御戦闘歩行)
Name |
Value
|
Speed |
0.1
|
RotSpd |
0.139626
|
FinRadius |
4.2
|
FinRotate |
3.14159
|
WeaponIdx |
0
|
AccRatio |
0.1
|
IsCheckCliff |
True
|
移動 (Moriblin_Senior, 防御戦闘歩行)
Name |
Value
|
Speed |
0.08
|
RotSpd |
0.0872665
|
FinRadius |
3.5
|
FinRotate |
3.14159
|
WeaponIdx |
0
|
AccRatio |
0.1
|
IsCheckCliff |
True
|
移動 (Moriblin_Blue, 防御戦闘歩行)
Name |
Value
|
Speed |
0.08
|
RotSpd |
0.0872665
|
FinRadius |
3.5
|
FinRotate |
3.14159
|
WeaponIdx |
0
|
AccRatio |
0.1
|
IsCheckCliff |
True
|
移動 (Stal_Moriblin_Bone, 防御戦闘歩行)
Name |
Value
|
Speed |
0.08
|
RotSpd |
0.0872665
|
FinRadius |
3.5
|
FinRotate |
3.14159
|
WeaponIdx |
0
|
AccRatio |
0.1
|
IsCheckCliff |
True
|