AIDef:Action/LinearFlyAttack

From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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LinearFlyAttack
AI definition
Type Action

StaticInstParams

Name Type Default value Description
AttackSpeed Float
AttackSlowDownRatio Float
Time Int
TargetHeightOffset Float
ThroughDist Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

中行動 (GanonGrudge_Lizalfos, 攻撃)

Name Value
AttackSpeed 0.8
AttackSlowDownRatio 0.98
Time 25
TargetHeightOffset 1.0
ThroughDist 1.0

背面攻撃 (Keese, 戦闘)

Name Value
AttackSpeed 0.6
AttackSlowDownRatio 0.95
Time 25
TargetHeightOffset 1.0
ThroughDist 1.5

背面攻撃 (Keese, 対象騎乗戦闘)

Name Value
AttackSpeed 0.6
AttackSlowDownRatio 0.95
Time 25
TargetHeightOffset 1.0
ThroughDist 1.5

中行動 (GanonGrudge_Moriblin, 攻撃)

Name Value
AttackSpeed 0.4
AttackSlowDownRatio 0.98
Time 25
TargetHeightOffset 1.0
ThroughDist 1.0

中行動 (GanonGrudge, 攻撃)

Name Value
AttackSpeed 0.6
AttackSlowDownRatio 0.95
Time 25
TargetHeightOffset 1.0
ThroughDist 1.0