From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino
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HorseMoveToSafePosAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
SearchRadius |
Float |
|
|
AreaThreshold |
Float |
|
|
ResolvePenetrationRadiusScale |
Float |
|
|
ResolvePenetrationSearchRadius |
Float |
|
|
SetEndIfCurrentFaceIsSafe |
Bool |
|
|
MinUseGear |
Int |
|
|
MaxUseGear |
Int |
|
|
UseGearType |
Int |
|
|
CanUseHorseGearInput |
Bool |
|
|
IsAutoGearDownEnabled |
Bool |
|
|
AutoStopAndTurnMode |
Int |
|
|
MinGearAtAutoGearDown |
Int |
|
|
HasToDecelerateNearGoal |
Bool |
|
|
GoalDistanceTolerance |
Float |
|
|
WaitUntilPathSucceeded |
Bool |
|
|
Derived definitions
継続ダメージ (BoneHorse, ダメージリアクション)
Name |
Value
|
SearchRadius |
60.0
|
AreaThreshold |
9.0
|
ResolvePenetrationRadiusScale |
2.0
|
ResolvePenetrationSearchRadius |
8.0
|
SetEndIfCurrentFaceIsSafe |
False
|
MinUseGear |
2
|
MaxUseGear |
2
|
UseGearType |
0
|
CanUseHorseGearInput |
False
|
IsAutoGearDownEnabled |
True
|
AutoStopAndTurnMode |
0
|
MinGearAtAutoGearDown |
1
|
HasToDecelerateNearGoal |
False
|
GoalDistanceTolerance |
-1.0
|
WaitUntilPathSucceeded |
True
|
継続ダメージ (NushiHorse, ダメージリアクション)
Name |
Value
|
SearchRadius |
60.0
|
AreaThreshold |
9.0
|
ResolvePenetrationRadiusScale |
2.0
|
ResolvePenetrationSearchRadius |
8.0
|
SetEndIfCurrentFaceIsSafe |
False
|
MinUseGear |
2
|
MaxUseGear |
2
|
UseGearType |
0
|
CanUseHorseGearInput |
False
|
IsAutoGearDownEnabled |
True
|
AutoStopAndTurnMode |
0
|
MinGearAtAutoGearDown |
1
|
HasToDecelerateNearGoal |
False
|
GoalDistanceTolerance |
-1.0
|
WaitUntilPathSucceeded |
True
|
継続ダメージ (Horse, ダメージリアクション)
Name |
Value
|
SearchRadius |
60.0
|
AreaThreshold |
9.0
|
ResolvePenetrationRadiusScale |
2.0
|
ResolvePenetrationSearchRadius |
8.0
|
SetEndIfCurrentFaceIsSafe |
False
|
MinUseGear |
2
|
MaxUseGear |
2
|
UseGearType |
0
|
CanUseHorseGearInput |
False
|
IsAutoGearDownEnabled |
True
|
AutoStopAndTurnMode |
0
|
MinGearAtAutoGearDown |
1
|
HasToDecelerateNearGoal |
False
|
GoalDistanceTolerance |
-1.0
|
WaitUntilPathSucceeded |
True
|
継続ダメージ (HorseLarge, ダメージリアクション)
Name |
Value
|
SearchRadius |
60.0
|
AreaThreshold |
9.0
|
ResolvePenetrationRadiusScale |
2.0
|
ResolvePenetrationSearchRadius |
8.0
|
SetEndIfCurrentFaceIsSafe |
False
|
MinUseGear |
2
|
MaxUseGear |
2
|
UseGearType |
0
|
CanUseHorseGearInput |
False
|
IsAutoGearDownEnabled |
True
|
AutoStopAndTurnMode |
0
|
MinGearAtAutoGearDown |
1
|
HasToDecelerateNearGoal |
False
|
GoalDistanceTolerance |
-1.0
|
WaitUntilPathSucceeded |
True
|