From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino
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GuardianMiniGuardNavMeshWalkAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
ASName |
String |
|
|
ASSlot |
Int |
|
|
Speed |
Float |
|
|
RotSpd |
Float |
|
|
FinRadius |
Float |
|
|
FinRotate |
Float |
|
|
WeaponIdx |
Int |
|
|
AccRatio |
Float |
|
|
IsCheckCliff |
Bool |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
移動 (Guardian_Mini_DetachLineBeam, 右腕防御)
Name |
Value
|
ASName |
GuardWalkRight
|
ASSlot |
1
|
Speed |
0.4
|
RotSpd |
0.15708
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
AccRatio |
0.1
|
IsCheckCliff |
True
|
移動 (Guardian_Mini_DetachLineBeam, 左腕防御)
Name |
Value
|
ASName |
GuardWalkLeft
|
ASSlot |
2
|
Speed |
0.4
|
RotSpd |
0.15708
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
AccRatio |
0.1
|
IsCheckCliff |
True
|
移動 (Guardian_Mini, 右腕防御)
Name |
Value
|
ASName |
GuardWalkRight
|
ASSlot |
1
|
Speed |
0.4
|
RotSpd |
0.15708
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
AccRatio |
0.1
|
IsCheckCliff |
True
|
移動 (Guardian_Mini, 左腕防御)
Name |
Value
|
ASName |
GuardWalkLeft
|
ASSlot |
2
|
Speed |
0.4
|
RotSpd |
0.15708
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
AccRatio |
0.1
|
IsCheckCliff |
True
|