From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino
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GuardianMiniGuardBreakAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
GuardBreakASName |
String |
|
|
OtherASName |
String |
|
|
ASSlot |
Int |
|
|
HitImpactForce |
Float |
|
|
VelReduce |
Float |
|
|
KnockBackTime |
Int |
|
|
DropIdx |
Int |
|
|
WeaponVel |
Float |
|
|
WeaponVelY |
Float |
|
|
Derived definitions
右腕ガード (Guardian_Mini_DetachLineBeam, ガードブレイク)
Name |
Value
|
GuardBreakASName |
GuardBreakRight
|
OtherASName |
Wait
|
ASSlot |
1
|
HitImpactForce |
0.0
|
VelReduce |
0.8
|
KnockBackTime |
10
|
DropIdx |
-1
|
WeaponVel |
0.3
|
WeaponVelY |
0.12
|
左腕ガード (Guardian_Mini_DetachLineBeam, ガードブレイク)
Name |
Value
|
GuardBreakASName |
GuardBreakLeft
|
OtherASName |
Wait
|
ASSlot |
2
|
HitImpactForce |
0.0
|
VelReduce |
0.8
|
KnockBackTime |
10
|
DropIdx |
-1
|
WeaponVel |
0.3
|
WeaponVelY |
0.12
|
右腕ガード (Guardian_Mini, ガードブレイク)
Name |
Value
|
GuardBreakASName |
GuardBreakRight
|
OtherASName |
Wait
|
ASSlot |
1
|
HitImpactForce |
0.0
|
VelReduce |
0.8
|
KnockBackTime |
10
|
DropIdx |
-1
|
WeaponVel |
0.3
|
WeaponVelY |
0.12
|
左腕ガード (Guardian_Mini, ガードブレイク)
Name |
Value
|
GuardBreakASName |
GuardBreakLeft
|
OtherASName |
Wait
|
ASSlot |
2
|
HitImpactForce |
0.0
|
VelReduce |
0.8
|
KnockBackTime |
10
|
DropIdx |
-1
|
WeaponVel |
0.3
|
WeaponVelY |
0.12
|