From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation
Jump to search
GuardianMiniGuardBattleWalk| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ASName |
String |
|
|
| ASSlot |
Int |
|
|
| Speed |
Float |
|
|
| RotSpd |
Float |
|
|
| FinRadius |
Float |
|
|
| FinRotate |
Float |
|
|
| WeaponIdx |
Int |
|
|
| BaseRotRatio |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
直進 (Guardian_Mini_DetachLineBeam, 右腕防御)
| Name |
Value
|
| ASName |
GuardWalkRight
|
| ASSlot |
1
|
| Speed |
0.4
|
| RotSpd |
0.15708
|
| FinRadius |
0.2
|
| FinRotate |
3.14159
|
| WeaponIdx |
-1
|
| BaseRotRatio |
0.14
|
直進 (Guardian_Mini_DetachLineBeam, 左腕防御)
| Name |
Value
|
| ASName |
GuardWalkLeft
|
| ASSlot |
2
|
| Speed |
0.4
|
| RotSpd |
0.15708
|
| FinRadius |
0.2
|
| FinRotate |
3.14159
|
| WeaponIdx |
-1
|
| BaseRotRatio |
0.14
|
直進 (Guardian_Mini, 右腕防御)
| Name |
Value
|
| ASName |
GuardWalkRight
|
| ASSlot |
1
|
| Speed |
0.4
|
| RotSpd |
0.15708
|
| FinRadius |
0.2
|
| FinRotate |
3.14159
|
| WeaponIdx |
-1
|
| BaseRotRatio |
0.14
|
直進 (Guardian_Mini, 左腕防御)
| Name |
Value
|
| ASName |
GuardWalkLeft
|
| ASSlot |
2
|
| Speed |
0.4
|
| RotSpd |
0.15708
|
| FinRadius |
0.2
|
| FinRotate |
3.14159
|
| WeaponIdx |
-1
|
| BaseRotRatio |
0.14
|