From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino
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GuardianMiniBeamMove| AI definition |
|---|
| Type |
Action |
|---|
AITreeVariables
| Name |
Type |
Default value |
Description
|
| IsReflectThrownBullet |
Bool |
False |
|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ReboundDeccel |
Float |
|
|
| ForceExplodeFrame |
Float |
|
|
| AtMinDamage |
Int |
|
|
| ShieldDamage |
Int |
|
|
Derived definitions
着弾前 (GuardianMiniBeam, Root)
| Name |
Value
|
| ReboundDeccel |
0.75
|
| ForceExplodeFrame |
120.0
|
| AtMinDamage |
1
|
| ShieldDamage |
1
|