From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino
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GrabLeftWalk| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| Speed |
Float |
|
|
| RotSpd |
Float |
|
|
| FinRadius |
Float |
|
|
| FinRotate |
Float |
|
|
| WeaponIdx |
Int |
|
|
| BaseRotRatio |
Float |
|
|
| FollowGround |
Bool |
|
|
| WallHitLimitTime |
Int |
|
|
| MoveAngCliffLimitTime |
Int |
|
|
| AccRatio |
Float |
|
|
| IgnoreLastCurve |
Bool |
|
|
| IgnoreDecelerationFrontCliff |
Bool |
|
|
| IgnoreMoveDirCoHit |
Bool |
|
|
| JumpUpSpeedReduceRatio |
Float |
|
|
DynamicInstParams
| Name |
Type |
Default value |
Description
|
| TargetPos |
Vec3 |
|
|
Derived definitions
直進 (Moriblin_Senior, 左手物掴み直行歩行)
| Name |
Value
|
| Speed |
0.08
|
| RotSpd |
0.0872665
|
| FinRadius |
6.0
|
| FinRotate |
3.14159
|
| WeaponIdx |
-1
|
| BaseRotRatio |
0.14
|
| FollowGround |
False
|
| WallHitLimitTime |
20
|
| MoveAngCliffLimitTime |
10
|
| AccRatio |
0.1
|
| IgnoreLastCurve |
False
|
| IgnoreDecelerationFrontCliff |
False
|
| IgnoreMoveDirCoHit |
False
|
| JumpUpSpeedReduceRatio |
1.0
|
直進 (Moriblin_Blue, 左手物掴み直行歩行)
| Name |
Value
|
| Speed |
0.08
|
| RotSpd |
0.0872665
|
| FinRadius |
6.0
|
| FinRotate |
3.14159
|
| WeaponIdx |
-1
|
| BaseRotRatio |
0.14
|
| FollowGround |
False
|
| WallHitLimitTime |
20
|
| MoveAngCliffLimitTime |
10
|
| AccRatio |
0.1
|
| IgnoreLastCurve |
False
|
| IgnoreDecelerationFrontCliff |
False
|
| IgnoreMoveDirCoHit |
False
|
| JumpUpSpeedReduceRatio |
1.0
|
直進 (Stal_Moriblin_Bone, 左手物掴み直行歩行)
| Name |
Value
|
| Speed |
0.08
|
| RotSpd |
0.0872665
|
| FinRadius |
6.0
|
| FinRotate |
3.14159
|
| WeaponIdx |
-1
|
| BaseRotRatio |
0.14
|
| FollowGround |
False
|
| WallHitLimitTime |
20
|
| MoveAngCliffLimitTime |
10
|
| AccRatio |
0.1
|
| IgnoreLastCurve |
False
|
| IgnoreDecelerationFrontCliff |
False
|
| IgnoreMoveDirCoHit |
False
|
| JumpUpSpeedReduceRatio |
1.0
|