AIDef:Action/GiantBattleCloseWalk

From ZeldaMods (Breath of the Wild)
Revision as of 18:00, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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GiantBattleCloseWalk
AI definition
Type Action

StaticInstParams

Name Type Default value Description
VibrationPower Float
Speed Float
RotSpd Float
FinRadius Float
FinRotate Float
WeaponIdx Int
BaseRotRatio Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

近づき (Enemy_Golem_Fire_R, 戦闘準備)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 0.0
FinRotate 3.14159
WeaponIdx 0
BaseRotRatio 0.14

近づき (Golem_Senior, 戦闘準備)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 0.0
FinRotate 3.14159
WeaponIdx 0
BaseRotRatio 0.14

近づき (Golem_Little, 戦闘準備)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 3.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14

近づき (Golem_Middle, 戦闘準備)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 0.0
FinRotate 3.14159
WeaponIdx 0
BaseRotRatio 0.14

近づき (Golem_Little_Ice, 戦闘準備)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 3.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14

近づき (Golem, 戦闘準備)

Name Value
VibrationPower 0.2
Speed 0.07
RotSpd 0.0261799
FinRadius 0.0
FinRotate 3.14159
WeaponIdx 0
BaseRotRatio 0.14

近づき (Golem_Little_Fire, 戦闘準備)

Name Value
VibrationPower 0.2
Speed 0.08
RotSpd 0.0523599
FinRadius 3.0
FinRotate 3.14159
WeaponIdx -1
BaseRotRatio 0.14