From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino
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GanonBeastBeamMove| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| RestActor |
String |
|
|
| RestDistLimit |
Float |
|
|
| RestDistMinLimit |
Float |
|
|
| RestDistInterval |
Float |
|
|
| RestDistTime |
Int |
|
|
| RestDistTimeAdd |
Int |
|
|
| RestNumMax |
Int |
|
|
| IsGuarantee |
Bool |
|
|
| Type |
Int |
|
|
| IsGuardPierces |
Bool |
|
|
| IsSetAtIgnoreObstacle |
Bool |
|
|
Derived definitions
攻撃 (GanonBeastBeam, Root)
| Name |
Value
|
| RestActor |
AscendingCurrent_GanonBeastBeam
|
| RestDistLimit |
125.0
|
| RestDistMinLimit |
125.0
|
| RestDistInterval |
1.0
|
| RestDistTime |
600
|
| RestDistTimeAdd |
15
|
| RestNumMax |
1
|
| IsGuarantee |
False
|
| Type |
1
|
| IsGuardPierces |
True
|
| IsSetAtIgnoreObstacle |
False
|