AIDef:Action/FreeMoveToNearGround

From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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FreeMoveToNearGround
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ReduceSpeedRateWithWind Float
WindVelocityLimit4Reduce Float
FinishRadius Float
TargetUpdateInterval Int
ASKeyName String
Speed Float
SpeedAddRate Float
AngleSpeed Float
IsChangeable Bool
IsIgnoreSameAS Bool
AllowPitchRotation Bool


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

徘徊飛行 (InsectFireFly, 行動B)

Name Value
ReduceSpeedRateWithWind 0.5
WindVelocityLimit4Reduce 8.0
FinishRadius 0.3
TargetUpdateInterval 5
ASKeyName Fly
Speed 0.02
SpeedAddRate 0.14
AngleSpeed 0.0349066
IsChangeable True
IsIgnoreSameAS True
AllowPitchRotation False

徘徊飛行 (InsectFairy, 行動B)

Name Value
ReduceSpeedRateWithWind 0.5
WindVelocityLimit4Reduce 8.0
FinishRadius 0.3
TargetUpdateInterval 5
ASKeyName Fly
Speed 0.02
SpeedAddRate 0.14
AngleSpeed 0.0349066
IsChangeable True
IsIgnoreSameAS True
AllowPitchRotation False