From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation
Jump to search
ForkNoWeaponAttackParamWeaponAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
WeaponIdx |
Int |
|
|
SeqBank |
Int |
|
|
TargetBone |
Int |
|
|
AtkBodyName |
String |
|
|
AttackIntensity |
Int |
|
|
Derived definitions
子2 (Stal_Bokoblin_Junior_Body, 後行動)
Name |
Value
|
WeaponIdx |
0
|
SeqBank |
0
|
TargetBone |
0
|
AtkBodyName |
AtkEnemyRArm
|
AttackIntensity |
2
|
子2 (Bokoblin_Red, 後行動)
Name |
Value
|
WeaponIdx |
0
|
SeqBank |
0
|
TargetBone |
0
|
AtkBodyName |
AtkEnemyRArm
|
AttackIntensity |
2
|
子1 (Assassin_Middle_Azito, AttackWind追加攻撃)
Name |
Value
|
WeaponIdx |
0
|
SeqBank |
0
|
TargetBone |
0
|
AtkBodyName |
|
AttackIntensity |
0
|
子1 (Assassin_Middle_Quest, AttackWind追加攻撃)
Name |
Value
|
WeaponIdx |
0
|
SeqBank |
0
|
TargetBone |
0
|
AtkBodyName |
|
AttackIntensity |
0
|
子1 (Assassin_Middle, 戦闘攻撃)
Name |
Value
|
WeaponIdx |
0
|
SeqBank |
0
|
TargetBone |
0
|
AtkBodyName |
DownAddAtk
|
AttackIntensity |
0
|
子2 (Bokoblin_Senior, 後行動)
Name |
Value
|
WeaponIdx |
0
|
SeqBank |
0
|
TargetBone |
0
|
AtkBodyName |
AtkEnemyRArm
|
AttackIntensity |
2
|
子2 (Bokoblin_Rapid, 後行動)
Name |
Value
|
WeaponIdx |
0
|
SeqBank |
0
|
TargetBone |
0
|
AtkBodyName |
AtkEnemyRArm
|
AttackIntensity |
2
|
子1 (Assassin_Middle_Azito_DLC, AttackWind追加攻撃)
Name |
Value
|
WeaponIdx |
0
|
SeqBank |
0
|
TargetBone |
0
|
AtkBodyName |
|
AttackIntensity |
0
|