From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation
Jump to search
ForkLynelDrawWeaponASPlay| AI definition |
|---|
| Type |
Action |
|---|
StaticInstParams
| Name |
Type |
Default value |
Description
|
| ASName |
String |
|
|
| WeaponIdx0 |
Int |
|
|
| WeaponIdx1 |
Int |
|
|
| SeqBank |
Int |
|
|
| TargetBone |
Int |
|
|
| ASWeaponIdx |
Int |
|
|
Derived definitions
子1 (Lynel_Senior, 6足攻撃後行動)
| Name |
Value
|
| ASName |
HornAttackEnd
|
| WeaponIdx0 |
0
|
| WeaponIdx1 |
-1
|
| SeqBank |
0
|
| TargetBone |
1
|
| ASWeaponIdx |
0
|
子1 (Lynel_Middle, 6足攻撃後行動)
| Name |
Value
|
| ASName |
HornAttackEnd
|
| WeaponIdx0 |
0
|
| WeaponIdx1 |
-1
|
| SeqBank |
0
|
| TargetBone |
1
|
| ASWeaponIdx |
0
|
子1 (Lynel, 6足攻撃後行動)
| Name |
Value
|
| ASName |
HornAttackEnd
|
| WeaponIdx0 |
0
|
| WeaponIdx1 |
-1
|
| SeqBank |
0
|
| TargetBone |
1
|
| ASWeaponIdx |
0
|