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Revision as of 17:59, 14 October 2018 by imported>Leoetlino
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ForkLodTimerAI definition |
---|
Type |
Action |
---|
Contents
- 1 StaticInstParams
- 2 Derived definitions
- 2.1 子1 (Octarock_Forest, 凍死先行動)
- 2.2 子1 (Enemy_AirOctarock, 凍死先行動)
- 2.3 落下 (Stal_Lizalfos_Head, リアクション)
- 2.4 子1 (Octarock_Water, 凍死先行動)
- 2.5 落下 (Stal_Moriblin_Head, リアクション)
- 2.6 子0 (Sandworm, 見失いタイマー)
- 2.7 子0 (Sandworm, 潜り後タイマ)
- 2.8 子0 (Sandworm, 諦め見失いタイマ)
- 2.9 子1 (Sandworm, 安全地帯移動タイマ)
- 2.10 子1 (Sandworm, 怒り安全地帯移動_タイマ)
- 2.11 子1 (Octarock_Sand, 凍死先行動)
- 2.12 子0 (Enemy_SandwormR, 見失いタイマー)
- 2.13 子0 (Enemy_SandwormR, 潜り後タイマ)
- 2.14 子0 (Enemy_SandwormR, 諦め見失いタイマ)
- 2.15 子1 (Enemy_SandwormR, 安全地帯移動タイマ)
- 2.16 子1 (Enemy_SandwormR, 怒り安全地帯移動_タイマ)
- 2.17 子1 (Octarock_Snow, 凍死先行動)
- 2.18 子1 (Octarock_Stone, 凍死先行動)
- 2.19 落下 (Stal_Bokoblin_Head, リアクション)
- 2.20 大落下 (Stal_Giant_Eye, リアクション)
- 2.21 落下 (Stal_Giant_Eye, リアクション)
StaticInstParams
Name |
Type |
Default value |
Description
|
WaitFrame |
Int |
|
|
IsChangeable |
Bool |
|
|
EndState |
Int |
|
|
Derived definitions
子1 (Octarock_Forest, 凍死先行動)
Name |
Value
|
WaitFrame |
15
|
IsChangeable |
True
|
EndState |
0
|
子1 (Enemy_AirOctarock, 凍死先行動)
Name |
Value
|
WaitFrame |
15
|
IsChangeable |
True
|
EndState |
0
|
落下 (Stal_Lizalfos_Head, リアクション)
Name |
Value
|
WaitFrame |
1
|
IsChangeable |
True
|
EndState |
0
|
子1 (Octarock_Water, 凍死先行動)
Name |
Value
|
WaitFrame |
15
|
IsChangeable |
True
|
EndState |
0
|
落下 (Stal_Moriblin_Head, リアクション)
Name |
Value
|
WaitFrame |
1
|
IsChangeable |
True
|
EndState |
0
|
子0 (Sandworm, 見失いタイマー)
Name |
Value
|
WaitFrame |
45
|
IsChangeable |
False
|
EndState |
0
|
子0 (Sandworm, 潜り後タイマ)
Name |
Value
|
WaitFrame |
15
|
IsChangeable |
False
|
EndState |
0
|
子0 (Sandworm, 諦め見失いタイマ)
Name |
Value
|
WaitFrame |
1
|
IsChangeable |
False
|
EndState |
0
|
子1 (Sandworm, 安全地帯移動タイマ)
Name |
Value
|
WaitFrame |
300
|
IsChangeable |
True
|
EndState |
1
|
子1 (Sandworm, 怒り安全地帯移動_タイマ)
Name |
Value
|
WaitFrame |
150
|
IsChangeable |
True
|
EndState |
1
|
子1 (Octarock_Sand, 凍死先行動)
Name |
Value
|
WaitFrame |
15
|
IsChangeable |
True
|
EndState |
0
|
子0 (Enemy_SandwormR, 見失いタイマー)
Name |
Value
|
WaitFrame |
45
|
IsChangeable |
False
|
EndState |
0
|
子0 (Enemy_SandwormR, 潜り後タイマ)
Name |
Value
|
WaitFrame |
15
|
IsChangeable |
False
|
EndState |
0
|
子0 (Enemy_SandwormR, 諦め見失いタイマ)
Name |
Value
|
WaitFrame |
1
|
IsChangeable |
False
|
EndState |
0
|
子1 (Enemy_SandwormR, 安全地帯移動タイマ)
Name |
Value
|
WaitFrame |
300
|
IsChangeable |
True
|
EndState |
1
|
子1 (Enemy_SandwormR, 怒り安全地帯移動_タイマ)
Name |
Value
|
WaitFrame |
150
|
IsChangeable |
True
|
EndState |
1
|
子1 (Octarock_Snow, 凍死先行動)
Name |
Value
|
WaitFrame |
15
|
IsChangeable |
True
|
EndState |
0
|
子1 (Octarock_Stone, 凍死先行動)
Name |
Value
|
WaitFrame |
15
|
IsChangeable |
True
|
EndState |
0
|
落下 (Stal_Bokoblin_Head, リアクション)
Name |
Value
|
WaitFrame |
1
|
IsChangeable |
True
|
EndState |
0
|
大落下 (Stal_Giant_Eye, リアクション)
Name |
Value
|
WaitFrame |
1
|
IsChangeable |
True
|
EndState |
0
|
落下 (Stal_Giant_Eye, リアクション)
Name |
Value
|
WaitFrame |
1
|
IsChangeable |
True
|
EndState |
0
|