From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino
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ForkIgniteCarriedActorAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
GrabIdx |
Int |
|
|
IsChangeable |
Bool |
|
|
EndState |
Int |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
IgniteHandle |
BaseProcHandle |
|
|
Derived definitions
子1 (ForestGiant_Middle, 石掘り返し)
Name |
Value
|
GrabIdx |
0
|
IsChangeable |
True
|
EndState |
2
|
子1 (ForestGiant_Senior, 石掘り返し)
Name |
Value
|
GrabIdx |
0
|
IsChangeable |
True
|
EndState |
2
|
子1 (ForestGiant, 石掘り返し)
Name |
Value
|
GrabIdx |
0
|
IsChangeable |
True
|
EndState |
2
|
子1 (StalForestGiant, 石掘り返し)
Name |
Value
|
GrabIdx |
0
|
IsChangeable |
True
|
EndState |
2
|