From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino
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ForkGanonBeastWeakPointCheckAI definition |
---|
Type |
Action |
---|
AITreeVariables
Name |
Type |
Default value |
Description
|
IsWeakPointAppearMode |
Bool |
False |
|
WeakPointActiveFlag |
AITreeVariablePointer |
|
|
WeakPointAliveFlag |
AITreeVariablePointer |
|
|
GanonBeastWeakPointXLinkHandle |
AITreeVariablePointer |
|
|
LastDamageWeakPointIdx |
Int |
-1 |
|
WeakPointCounter |
AITreeVariablePointer |
|
|
StaticInstParams
Name |
Type |
Default value |
Description
|
ASSlot |
Int |
|
|
LastWeakCounter |
Float |
|
|
LastWeakSlowEndSafeTime |
Int |
|
|
Derived definitions
弱点管理 (GanonBeast, Root)
Name |
Value
|
ASSlot |
0
|
LastWeakCounter |
45.0
|
LastWeakSlowEndSafeTime |
0
|