AIDef:Action/ForkDisableContactByPreAS

From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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ForkDisableContactByPreAS
AI definition
Type Action

StaticInstParams

Name Type Default value Description
DisableTime Int
PreASName0 String
PreASName1 String
PreASName2 String
PreASName3 String
PreASName4 String
RigidBodyName0 String
RigidBodyName1 String
RigidBodyName2 String
RigidBodyName3 String
RigidBodyName4 String
RecoverDelayTimeMin Int


Derived definitions

子3 (Enemy_Golem_Fire_R, ひるみ)

Name Value
DisableTime 10
PreASName0 NoWeaponAttackL
PreASName1 NoWeaponAttackR
PreASName2 Flick
PreASName3 AttackDoublePunch
PreASName4 ChemicalRecover
RigidBodyName0 RigidBody_Arm_1_R
RigidBodyName1 RigidBody_Arm_2_R
RigidBodyName2 RigidBody_Arm_2_L
RigidBodyName3 RigidBody_Arm_1_L
RigidBodyName4
RecoverDelayTimeMin 10

子3 (Golem_Senior, ひるみ)

Name Value
DisableTime 10
PreASName0 NoWeaponAttackL
PreASName1 NoWeaponAttackR
PreASName2 Flick
PreASName3 AttackDoublePunch
PreASName4 ChemicalRecover
RigidBodyName0 RigidBody_Arm_1_R
RigidBodyName1 RigidBody_Arm_2_R
RigidBodyName2 RigidBody_Arm_2_L
RigidBodyName3 RigidBody_Arm_1_L
RigidBodyName4
RecoverDelayTimeMin 10

子3 (Golem_Middle, ひるみ)

Name Value
DisableTime 10
PreASName0 NoWeaponAttackL
PreASName1 NoWeaponAttackR
PreASName2 Flick
PreASName3 AttackDoublePunch
PreASName4 ChemicalRecover
RigidBodyName0 RigidBody_Arm_1_R
RigidBodyName1 RigidBody_Arm_2_R
RigidBodyName2 RigidBody_Arm_2_L
RigidBodyName3 RigidBody_Arm_1_L
RigidBodyName4
RecoverDelayTimeMin 10

子3 (Golem, ひるみ)

Name Value
DisableTime 10
PreASName0 NoWeaponAttackL
PreASName1 NoWeaponAttackR
PreASName2 Flick
PreASName3 AttackDoublePunch
PreASName4 ChemicalRecover
RigidBodyName0 RigidBody_Arm_1_R
RigidBodyName1 RigidBody_Arm_2_R
RigidBodyName2 RigidBody_Arm_2_L
RigidBodyName3 RigidBody_Arm_1_L
RigidBodyName4
RecoverDelayTimeMin 10