AIDef:Action/ForkAlwaysTurnUDLimit

From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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ForkAlwaysTurnUDLimit
AI definition
Type Action

StaticInstParams

Name Type Default value Description
LimitUD Float
IsUpdateTarget Bool
RotSpd Float
FinRotate Float
PosReduceRatio Float
BaseRotRatio Float
IsFollowGround Bool
IsRotEndFinish Bool
IsFinishForceStopRot Bool
IsChangeable Bool
IsUpFollow Bool
RotAccRatio Float
RotAccMaxSpeedRatio Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Derived definitions

子1 (PriestBossIronBall, 待機)

Name Value
LimitUD 0.383972
IsUpdateTarget True
RotSpd 0.15708
FinRotate 0.0174533
PosReduceRatio 0.7
BaseRotRatio 0.16
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow True
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1

子1 (WillBall, 待機)

Name Value
LimitUD 0.383972
IsUpdateTarget True
RotSpd 0.15708
FinRotate 0.0174533
PosReduceRatio 0.7
BaseRotRatio 0.16
IsFollowGround False
IsRotEndFinish False
IsFinishForceStopRot False
IsChangeable True
IsUpFollow True
RotAccRatio 0.16
RotAccMaxSpeedRatio 0.1