From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino
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ForkAerialAcrobaticsAI definition |
---|
Type |
Action |
---|
StaticInstParams
Name |
Type |
Default value |
Description
|
SpeedKeepRatio |
Float |
|
|
RotSpeedKeepRatio |
Float |
|
|
MinGravityScale |
Float |
|
|
GravityPer |
Float |
|
|
RetGravityPer |
Float |
|
|
IsStopGravitySpeed |
Bool |
|
|
Derived definitions
子2 (Priest_Boss_ShadowClone, 円陣弓_攻撃_0)
Name |
Value
|
SpeedKeepRatio |
0.2
|
RotSpeedKeepRatio |
1.0
|
MinGravityScale |
0.0
|
GravityPer |
1.0
|
RetGravityPer |
1.0
|
IsStopGravitySpeed |
True
|
子2 (Priest_Boss_ShadowClone, 弓矢攻撃)
Name |
Value
|
SpeedKeepRatio |
0.2
|
RotSpeedKeepRatio |
1.0
|
MinGravityScale |
0.0
|
GravityPer |
1.0
|
RetGravityPer |
1.0
|
IsStopGravitySpeed |
True
|
子2 (Priest_Boss_Normal, 弓矢攻撃)
Name |
Value
|
SpeedKeepRatio |
0.2
|
RotSpeedKeepRatio |
1.0
|
MinGravityScale |
0.0
|
GravityPer |
1.0
|
RetGravityPer |
1.0
|
IsStopGravitySpeed |
True
|
子2 (Priest_Boss_ShadowClone_Real, 円陣弓_攻撃_0)
Name |
Value
|
SpeedKeepRatio |
0.2
|
RotSpeedKeepRatio |
1.0
|
MinGravityScale |
0.0
|
GravityPer |
1.0
|
RetGravityPer |
1.0
|
IsStopGravitySpeed |
True
|
子2 (Priest_Boss_ShadowClone_Real, 弓矢攻撃)
Name |
Value
|
SpeedKeepRatio |
0.2
|
RotSpeedKeepRatio |
1.0
|
MinGravityScale |
0.0
|
GravityPer |
1.0
|
RetGravityPer |
1.0
|
IsStopGravitySpeed |
True
|
子2 (Assassin_Junior_Shooter, 空中)
Name |
Value
|
SpeedKeepRatio |
0.2
|
RotSpeedKeepRatio |
1.0
|
MinGravityScale |
0.0
|
GravityPer |
1.0
|
RetGravityPer |
1.0
|
IsStopGravitySpeed |
True
|
子2 (Assassin_Junior_Azito_Shooter, 空中)
Name |
Value
|
SpeedKeepRatio |
0.2
|
RotSpeedKeepRatio |
1.0
|
MinGravityScale |
0.0
|
GravityPer |
1.0
|
RetGravityPer |
1.0
|
IsStopGravitySpeed |
True
|