AIDef:Action/ForkAerialAcrobatics

From ZeldaMods (Breath of the Wild)
Revision as of 17:59, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
ForkAerialAcrobatics
AI definition
Type Action

StaticInstParams

Name Type Default value Description
SpeedKeepRatio Float
RotSpeedKeepRatio Float
MinGravityScale Float
GravityPer Float
RetGravityPer Float
IsStopGravitySpeed Bool


Derived definitions

子2 (Priest_Boss_ShadowClone, 円陣弓_攻撃_0)

Name Value
SpeedKeepRatio 0.2
RotSpeedKeepRatio 1.0
MinGravityScale 0.0
GravityPer 1.0
RetGravityPer 1.0
IsStopGravitySpeed True

子2 (Priest_Boss_ShadowClone, 弓矢攻撃)

Name Value
SpeedKeepRatio 0.2
RotSpeedKeepRatio 1.0
MinGravityScale 0.0
GravityPer 1.0
RetGravityPer 1.0
IsStopGravitySpeed True

子2 (Priest_Boss_Normal, 弓矢攻撃)

Name Value
SpeedKeepRatio 0.2
RotSpeedKeepRatio 1.0
MinGravityScale 0.0
GravityPer 1.0
RetGravityPer 1.0
IsStopGravitySpeed True

子2 (Priest_Boss_ShadowClone_Real, 円陣弓_攻撃_0)

Name Value
SpeedKeepRatio 0.2
RotSpeedKeepRatio 1.0
MinGravityScale 0.0
GravityPer 1.0
RetGravityPer 1.0
IsStopGravitySpeed True

子2 (Priest_Boss_ShadowClone_Real, 弓矢攻撃)

Name Value
SpeedKeepRatio 0.2
RotSpeedKeepRatio 1.0
MinGravityScale 0.0
GravityPer 1.0
RetGravityPer 1.0
IsStopGravitySpeed True

子2 (Assassin_Junior_Shooter, 空中)

Name Value
SpeedKeepRatio 0.2
RotSpeedKeepRatio 1.0
MinGravityScale 0.0
GravityPer 1.0
RetGravityPer 1.0
IsStopGravitySpeed True

子2 (Assassin_Junior_Azito_Shooter, 空中)

Name Value
SpeedKeepRatio 0.2
RotSpeedKeepRatio 1.0
MinGravityScale 0.0
GravityPer 1.0
RetGravityPer 1.0
IsStopGravitySpeed True