From ZeldaMods (Breath of the Wild)
Revision as of 17:58, 14 October 2018 by imported>Leoetlino
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EscapeAI definition |
---|
Type |
Action |
---|
Contents
- 1 StaticInstParams
- 2 DynamicInstParams
- 3 Derived definitions
- 3.1 直進逃走 (Stal_Bokoblin_Junior_Body, ナビ逃走)
- 3.2 直進逃走 (Lizalfos, ナビ逃走)
- 3.3 直進逃走 (Lizalfos, 弓戦闘)
- 3.4 移動 (InsectLizard, 移動)
- 3.5 直進逃走 (Bokoblin_Red, ナビ逃走)
- 3.6 直進逃走 (Lizalfos_Fire, ナビ逃走)
- 3.7 直進逃走 (Lizalfos_Fire, 弓戦闘)
- 3.8 直進逃走 (Bokoblin_Senior, ナビ逃走)
- 3.9 直進逃走 (Bokoblin_Rapid, ナビ逃走)
- 3.10 直進逃走 (Lizalfos_Electric, ナビ逃走)
- 3.11 直進逃走 (Lizalfos_Electric, 弓戦闘)
- 3.12 直進逃走 (Lizalfos_Bone, ナビ逃走)
- 3.13 直進逃走 (Lizalfos_Bone, 弓戦闘)
- 3.14 直進逃走 (Lizalfos_Senior, ナビ逃走)
- 3.15 直進逃走 (Lizalfos_Senior, 弓戦闘)
- 3.16 直進逃走 (Lizalfos_Middle, ナビ逃走)
- 3.17 直進逃走 (Lizalfos_Middle, 弓戦闘)
- 3.18 直進逃走 (Lizalfos_Ice, ナビ逃走)
- 3.19 直進逃走 (Lizalfos_Ice, 弓戦闘)
StaticInstParams
Name |
Type |
Default value |
Description
|
Speed |
Float |
|
|
RotSpd |
Float |
|
|
FinRadius |
Float |
|
|
FinRotate |
Float |
|
|
WeaponIdx |
Int |
|
|
BaseRotRatio |
Float |
|
|
FollowGround |
Bool |
|
|
WallHitLimitTime |
Int |
|
|
MoveAngCliffLimitTime |
Int |
|
|
AccRatio |
Float |
|
|
IgnoreLastCurve |
Bool |
|
|
IgnoreDecelerationFrontCliff |
Bool |
|
|
IgnoreMoveDirCoHit |
Bool |
|
|
JumpUpSpeedReduceRatio |
Float |
|
|
DynamicInstParams
Name |
Type |
Default value |
Description
|
TargetPos |
Vec3 |
|
|
Derived definitions
直進逃走 (Stal_Bokoblin_Junior_Body, ナビ逃走)
Name |
Value
|
Speed |
0.3
|
RotSpd |
0.349066
|
FinRadius |
3.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.8
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進逃走 (Lizalfos, ナビ逃走)
Name |
Value
|
Speed |
1.0
|
RotSpd |
0.349066
|
FinRadius |
3.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.8
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進逃走 (Lizalfos, 弓戦闘)
Name |
Value
|
Speed |
0.2
|
RotSpd |
0.139626
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
移動 (InsectLizard, 移動)
Name |
Value
|
Speed |
0.25
|
RotSpd |
0.523599
|
FinRadius |
3.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.24
|
FollowGround |
True
|
WallHitLimitTime |
1
|
MoveAngCliffLimitTime |
1
|
AccRatio |
0.09
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進逃走 (Bokoblin_Red, ナビ逃走)
Name |
Value
|
Speed |
0.3
|
RotSpd |
0.349066
|
FinRadius |
3.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.8
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進逃走 (Lizalfos_Fire, ナビ逃走)
Name |
Value
|
Speed |
1.0
|
RotSpd |
0.349066
|
FinRadius |
3.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.8
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進逃走 (Lizalfos_Fire, 弓戦闘)
Name |
Value
|
Speed |
0.2
|
RotSpd |
0.139626
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進逃走 (Bokoblin_Senior, ナビ逃走)
Name |
Value
|
Speed |
0.3
|
RotSpd |
0.349066
|
FinRadius |
3.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.8
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進逃走 (Bokoblin_Rapid, ナビ逃走)
Name |
Value
|
Speed |
0.3
|
RotSpd |
0.349066
|
FinRadius |
3.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.8
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進逃走 (Lizalfos_Electric, ナビ逃走)
Name |
Value
|
Speed |
1.0
|
RotSpd |
0.349066
|
FinRadius |
3.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.8
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進逃走 (Lizalfos_Electric, 弓戦闘)
Name |
Value
|
Speed |
0.2
|
RotSpd |
0.139626
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進逃走 (Lizalfos_Bone, ナビ逃走)
Name |
Value
|
Speed |
1.0
|
RotSpd |
0.349066
|
FinRadius |
3.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.8
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進逃走 (Lizalfos_Bone, 弓戦闘)
Name |
Value
|
Speed |
0.2
|
RotSpd |
0.139626
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進逃走 (Lizalfos_Senior, ナビ逃走)
Name |
Value
|
Speed |
1.0
|
RotSpd |
0.349066
|
FinRadius |
3.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.8
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進逃走 (Lizalfos_Senior, 弓戦闘)
Name |
Value
|
Speed |
0.2
|
RotSpd |
0.139626
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進逃走 (Lizalfos_Middle, ナビ逃走)
Name |
Value
|
Speed |
1.0
|
RotSpd |
0.349066
|
FinRadius |
3.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.8
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進逃走 (Lizalfos_Middle, 弓戦闘)
Name |
Value
|
Speed |
0.2
|
RotSpd |
0.139626
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進逃走 (Lizalfos_Ice, ナビ逃走)
Name |
Value
|
Speed |
1.0
|
RotSpd |
0.349066
|
FinRadius |
3.0
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.8
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|
直進逃走 (Lizalfos_Ice, 弓戦闘)
Name |
Value
|
Speed |
0.2
|
RotSpd |
0.139626
|
FinRadius |
0.2
|
FinRotate |
3.14159
|
WeaponIdx |
-1
|
BaseRotRatio |
0.14
|
FollowGround |
False
|
WallHitLimitTime |
20
|
MoveAngCliffLimitTime |
10
|
AccRatio |
0.1
|
IgnoreLastCurve |
False
|
IgnoreDecelerationFrontCliff |
False
|
IgnoreMoveDirCoHit |
False
|
JumpUpSpeedReduceRatio |
1.0
|